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    Class ExposureModeParameter

    A VolumeParameter that holds a ExposureMode value.

    상속
    object
    VolumeParameter
    VolumeParameter<ExposureMode>
    ExposureModeParameter
    구현
    IEquatable<VolumeParameter<ExposureMode>>
    상속된 멤버
    VolumeParameter<ExposureMode>.Interp(ExposureMode, ExposureMode, float)
    VolumeParameter<ExposureMode>.Override(ExposureMode)
    VolumeParameter<ExposureMode>.SetValue(VolumeParameter)
    VolumeParameter<ExposureMode>.GetHashCode()
    VolumeParameter<ExposureMode>.ToString()
    VolumeParameter<ExposureMode>.Equals(VolumeParameter<ExposureMode>)
    VolumeParameter<ExposureMode>.Equals(object)
    VolumeParameter<ExposureMode>.value
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.GetValue<T>()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    public sealed class ExposureModeParameter : VolumeParameter<ExposureMode>, IEquatable<VolumeParameter<ExposureMode>>

    생성자

    이름 설명
    ExposureModeParameter(ExposureMode, bool)

    Creates a new ExposureModeParameter instance.

    문서 개요
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