Struct CustomPassUtils.DisableSinglePassRendering
Disable the single-pass rendering (use in XR)
구현
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public struct CustomPassUtils.DisableSinglePassRendering : IDisposable
생성자
이름 | 설명 |
---|---|
DisableSinglePassRendering(in CustomPassContext) | Disable the single-pass rendering (use in XR) |