Field cameraMotionBlur
If toggled on camera rotation can be clamped differently.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("If toggled off, the motion caused by the camera is not considered when doing motion blur.")]
public BoolParameter cameraMotionBlur
반환
타입 | 설명 |
---|---|
BoolParameter |