Field shoulderLength
Sets how many F-stops (EV) to add to the dynamic range of the curve. This parameter is only used when Custom is set.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("Sets how many F-stops (EV) to add to the dynamic range of the curve.")]
public MinFloatParameter shoulderLength
반환
| 타입 | 설명 |
|---|---|
| MinFloatParameter |