Class CustomPostProcessVolumeComponent
Volume component class to inherit when you implement a custom post process
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public abstract class CustomPostProcessVolumeComponent : VolumeComponent
프로퍼티
| 이름 | 설명 |
|---|---|
| injectionPoint | Injection point of the custom post process in HDRP. |
| visibleInSceneView | True if you want your custom post process to be visible in the scene view.false False otherwise. |
메서드
| 이름 | 설명 |
|---|---|
| Cleanup() | Cleanup function, called when the render pipeline is disposed. |
| OnDisable() | Unity calls this method when the object goes out of scope. |
| Render(CommandBuffer, HDCamera, RTHandle, RTHandle) | Called every frame for each camera when the post process needs to be rendered. |
| Setup() | Setup function, called once before render is called. |