Enum CameraSettings.Frustum.Mode
Defines how the projection matrix is computed.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public enum CameraSettings.Frustum.Mode
필드
이름 | 설명 |
---|---|
ComputeProjectionMatrix | For perspective projection, the matrix is computed from aspect, farClipPlane, nearClipPlane and fieldOfView parameters. Orthographic projection is not currently supported. |
UseProjectionMatrixField | The projection matrix provided is assigned. |