Struct RenderOutputProperties
Properties computed during a frame rendering.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public struct RenderOutputProperties
생성자
이름 | 설명 |
---|---|
RenderOutputProperties(Vector2Int, Matrix4x4, Matrix4x4) | Creates a new FrameProperties. |
필드
이름 | 설명 |
---|---|
cameraToWorldMatrixRHS | World to camera matrix. (Right Hand Side). |
outputSize | The size of the output in pixels. |
projectionMatrix | Projection matrix. |