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    Struct RenderOutputProperties

    Properties computed during a frame rendering.

    상속된 멤버
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    public struct RenderOutputProperties

    생성자

    이름 설명
    RenderOutputProperties(Vector2Int, Matrix4x4, Matrix4x4)

    Creates a new FrameProperties.

    필드

    이름 설명
    cameraToWorldMatrixRHS

    World to camera matrix. (Right Hand Side).

    outputSize

    The size of the output in pixels.

    projectionMatrix

    Projection matrix.

    문서 개요
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