Class VisualEnvironment
Visual Environment Volume Component. This component setups the sky used for rendering as well as the way ambient probe should be computed.
상속된 멤버
VolumeComponent.active
VolumeComponent.AnyPropertiesIsOverridden()
VolumeComponent.Release()
VolumeComponent.displayName
VolumeComponent.parameters
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Visual Environment")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Override-Visual-Environment.html")]
public sealed class VisualEnvironment : VolumeComponent
필드
이름 | 설명 |
---|---|
skyAmbientMode | Defines the way the ambient probe should be computed. |
skyType | Type of sky that should be used for rendering. |