Field depthBufferThickness
The thickness of the depth buffer value used for the ray marching step
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("Controls the thickness of the depth buffer used for ray marching.")]
public ClampedFloatParameter depthBufferThickness
반환
타입 | 설명 |
---|---|
ClampedFloatParameter |