Field volumeSliceCount
Number of slices of the volumetric buffer (3D texture) along the camera's focal axis.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("Controls the number of slices to use the volumetric buffer (3D texture) along the camera's focal axis.")]
public ClampedIntParameter volumeSliceCount
반환
타입 | 설명 |
---|---|
ClampedIntParameter |