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    Field depthExtent

    Sets the distance (in meters) from the Camera's Near Clipping Plane to the back of the Camera's volumetric lighting buffer. The lower the distance is, the higher the fog quality is.

    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    public MinFloatParameter depthExtent
    반환
    타입 설명
    MinFloatParameter
    문서 개요
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