Class ColorCurves
A volume component that holds settings for the Color Adjustments effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Color Curves")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Post-Processing-Color-Curves.html")]
public sealed class ColorCurves : VolumeComponent, IPostProcessComponent
필드
이름 | 설명 |
---|---|
blue | Affects the blue channel intensity across the whole image. |
green | Affects the green channel intensity across the whole image. |
hueVsHue | Shifts the input hue (x-axis) according to the output hue (y-axis). |
hueVsSat | Adjusts saturation (y-axis) according to the input hue (x-axis). |
lumVsSat | Adjusts saturation (y-axis) according to the input luminance (x-axis). |
master | Affects the luminance across the whole image. |
red | Affects the red channel intensity across the whole image. |
satVsSat | Adjusts saturation (y-axis) according to the input saturation (x-axis). |
메서드
이름 | 설명 |
---|---|
IsActive() | Tells if the effect needs to be rendered or not. |