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    Class ColorCurves

    A volume component that holds settings for the Color Adjustments effect.

    상속
    object
    VolumeComponent
    ColorCurves
    구현
    IPostProcessComponent
    상속된 멤버
    VolumeComponent.active
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    [VolumeComponentMenu("Post-processing/Color Curves")]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Post-Processing-Color-Curves.html")]
    public sealed class ColorCurves : VolumeComponent, IPostProcessComponent

    필드

    이름 설명
    blue

    Affects the blue channel intensity across the whole image.

    green

    Affects the green channel intensity across the whole image.

    hueVsHue

    Shifts the input hue (x-axis) according to the output hue (y-axis).

    hueVsSat

    Adjusts saturation (y-axis) according to the input hue (x-axis).

    lumVsSat

    Adjusts saturation (y-axis) according to the input luminance (x-axis).

    master

    Affects the luminance across the whole image.

    red

    Affects the red channel intensity across the whole image.

    satVsSat

    Adjusts saturation (y-axis) according to the input saturation (x-axis).

    메서드

    이름 설명
    IsActive()

    Tells if the effect needs to be rendered or not.

    문서 개요
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