Struct HDAdditionalCameraData.BufferAccess
Structure used to access graphics buffers for this camera.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public struct HDAdditionalCameraData.BufferAccess
메서드
이름 | 설명 |
---|---|
RequestAccess(BufferAccessType) | Request access to a list of buffer in the form of a bitfield. |