Class HDPhysicalCamera
Holds the physical settings set on cameras.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
public class HDPhysicalCamera
필드
| 이름 | 설명 |
|---|---|
| kMaxAperture | The maximum allowed aperture. |
| kMaxBladeCount | The maximum blade count for the aperture diaphragm. |
| kMinAperture | The minimum allowed aperture. |
| kMinBladeCount | The minimum blade count for the aperture diaphragm. |
프로퍼티
| 이름 | 설명 |
|---|---|
| anamorphism | Stretches the sensor to simulate an anamorphic look. Positive values distort the Camera vertically, negative will distort the Camera horizontally. |
| aperture | The aperture number, in f-stop. |
| barrelClipping | The strength of the "cat eye" effect on bokeh (optical vignetting). |
| bladeCount | The number of diaphragm blades. |
| curvature | Maps an aperture range to blade curvature. |
| iso | The sensor sensitivity (ISO). |
| shutterSpeed | The exposure time, in second. |
메서드
| 이름 | 설명 |
|---|---|
| CopyTo(HDPhysicalCamera) | Copies the settings of this instance to another instance. |