Class SplitToning
A volume component that holds settings for the Split Toning effect.
상속된 멤버
VolumeComponent.active
VolumeComponent.AnyPropertiesIsOverridden()
VolumeComponent.Release()
VolumeComponent.displayName
VolumeComponent.parameters
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Split Toning")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Post-Processing-Split-Toning.html")]
public sealed class SplitToning : VolumeComponent, IPostProcessComponent
필드
이름 | 설명 |
---|---|
balance | Controls the balance between the colors in the highlights and shadows. |
highlights | Specifies the color to use for highlights. |
shadows | Specifies the color to use for shadows. |
메서드
이름 | 설명 |
---|---|
IsActive() | Tells if the effect needs to be rendered or not. |