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    Class SplitToning

    A volume component that holds settings for the Split Toning effect.

    상속
    object
    VolumeComponent
    SplitToning
    구현
    IPostProcessComponent
    상속된 멤버
    VolumeComponent.active
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    [VolumeComponentMenu("Post-processing/Split Toning")]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Post-Processing-Split-Toning.html")]
    public sealed class SplitToning : VolumeComponent, IPostProcessComponent

    필드

    이름 설명
    balance

    Controls the balance between the colors in the highlights and shadows.

    highlights

    Specifies the color to use for highlights.

    shadows

    Specifies the color to use for shadows.

    메서드

    이름 설명
    IsActive()

    Tells if the effect needs to be rendered or not.

    문서 개요
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