Class RayTracingSettings
A volume component that holds the general settings for ray traced effects.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Ray Tracing/Ray Tracing Settings (Preview)")]
public sealed class RayTracingSettings : VolumeComponent
생성자
| 이름 | 설명 |
|---|---|
| RayTracingSettings() | Default constructor for the ray tracing settings volume component. |
필드
| 이름 | 설명 |
|---|---|
| directionalShadowFallbackIntensity | Controls the fallback directional shadow value that is used when the point to shade is outside of the cascade. |
| directionalShadowRayLength | Controls the maximal ray length for ray traced shadows. |
| extendCameraCulling | Enables the override of the camera culling. This increases the validity area of animated skinned mesh that are outside of the frustum.. |
| extendShadowCulling | Enables the override of the shadow culling. This increases the validity area of shadow maps outside of the frustum. |
| rayBias | Controls the bias for all real-time ray tracing effects. |