Field maskMaxIntensity
All pixels above this threshold (in EV100 units) will be assigned a weight of 0 in the metering mask.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("All pixels above this threshold (in EV100 units) will be assigned a weight of 0 in the metering mask.")]
public FloatParameter maskMaxIntensity
반환
타입 | 설명 |
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FloatParameter |