Enum ExposureDebugMode
Exposure debug mode.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1)]
public enum ExposureDebugMode
필드
이름 | 설명 |
---|---|
FinalImageHistogramView | Display an RGB histogram of the final image (after post-processing). |
HistogramView | Display the Histogram used for exposure. |
MeteringWeighted | Visualize the scene color weighted as the metering mode selected. |
None | No exposure debug. |
SceneEV100Values | Display the EV100 values of the scene, color-coded. |