Enum ExposureDebugMode
Exposure debug mode.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1)]
public enum ExposureDebugMode
필드
| 이름 | 설명 |
|---|---|
| FinalImageHistogramView | Display an RGB histogram of the final image (after post-processing). |
| HistogramView | Display the Histogram used for exposure. |
| MeteringWeighted | Visualize the scene color weighted as the metering mode selected. |
| None | No exposure debug. |
| SceneEV100Values | Display the EV100 values of the scene, color-coded. |