Struct Frustum
Frustum class.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public struct Frustum
필드
| 이름 | 설명 |
|---|---|
| corners | Frustum corner points. |
| planes | Frustum planes. In order: left, right, top, bottom, near, far. |
메서드
| 이름 | 설명 |
|---|---|
| Create(ref Frustum, Matrix4x4, Vector3, Vector3, float, float) | Creates a frustum. Note: when using a camera-relative matrix, the frustum will be camera-relative. |