Class AOVRequestBuilder
Utility to build frame passes.
구현
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public class AOVRequestBuilder : IDisposable
메서드
이름 | 설명 |
---|---|
Add(AOVRequest, AOVRequestBufferAllocator, List<GameObject>, AOVBuffers[], CustomPassAOVBuffers[], AOVRequestCustomPassBufferAllocator, FramePassCallbackEx) | Add a AOV request. |
Add(AOVRequest, AOVRequestBufferAllocator, List<GameObject>, AOVBuffers[], FramePassCallback) | Add a AOV request. |
Build() | Build the frame passes. Allocated resources will be transferred to the returned value. |
Dispose() | Dispose the builder. This is required when you don't call Build(). |