Class AOVRequestBuilder
Utility to build frame passes.
구현
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public class AOVRequestBuilder : IDisposable
  메서드
| 이름 | 설명 | 
|---|---|
| Add(AOVRequest, AOVRequestBufferAllocator, List<GameObject>, AOVBuffers[], CustomPassAOVBuffers[], AOVRequestCustomPassBufferAllocator, FramePassCallbackEx) | Add a AOV request.  | 
      
| Add(AOVRequest, AOVRequestBufferAllocator, List<GameObject>, AOVBuffers[], FramePassCallback) | Add a AOV request.  | 
      
| Build() | Build the frame passes. Allocated resources will be transferred to the returned value.  | 
      
| Dispose() | Dispose the builder. This is required when you don't call Build().  |