{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class ScalableSettingValue<T> | High Definition RP | 10.5.0
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Class ScalableSettingValue<T>

    Define a value that can be either customized or fetched from a current quality settings' sub level.

    If you intend to serialize this type, use specialized version instead. (IntScalableSetting).

    상속
    object
    ScalableSettingValue<T>
    BoolScalableSettingValue
    FloatScalableSettingValue
    IntScalableSettingValue
    ProbeSettings.PlanarReflectionAtlasResolutionScalableSettingValue
    UintScalableSettingValue
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    public class ScalableSettingValue<T>
    타입 파라미터
    이름 설명
    T

    The type of the scalable setting.

    프로퍼티

    이름 설명
    level

    The level to use in the associated ScalableSetting<T>.

    override

    The value to use when useOverride is true.

    useOverride

    Defines whether the override value is used or not.

    메서드

    이름 설명
    CopyTo(ScalableSettingValue<T>)

    Copy the values of this instance to target.

    Value(ScalableSetting<T>)

    Resolve the actual value to use.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)