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    Class HDShaderPassNames

    Pass names and shader ids used in HDRP. these names can be used as filters when rendering objects in a custom pass or a DrawRenderers() call.

    상속
    object
    HDShaderPassNames
    상속된 멤버
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    public static class HDShaderPassNames

    필드

    이름 설명
    s_DBufferMeshName

    DBuffer Mesh shader tag id.

    s_DBufferMeshStr

    DBuffer Mesh pass name.

    s_DBufferProjectorStr

    DBuffer Projector pass name.

    s_DecalMeshForwardEmissiveName

    Decal Mesh Forward Emissive shader tag id.

    s_DecalMeshForwardEmissiveStr

    Decal Mesh Forward Emissive pass name.

    s_DecalProjectorForwardEmissiveStr

    Decal Projector Forward Emissive pass name.

    s_DepthForwardOnlyName

    Depth Forward Only shader tag id.

    s_DepthForwardOnlyStr

    Depth Forward Only pass name.

    s_DepthOnlyName

    Depth Only shader tag id.

    s_DepthOnlyStr

    Depth Only pass name.

    s_DistortionVectorsName

    Distortion Vectors shader tag id.

    s_DistortionVectorsStr

    Distortion Vectors pass name.

    s_EmptyName

    Empty shader tag id.

    s_EmptyStr

    Empty pass name.

    s_ForwardName

    Forward shader tag id.

    s_ForwardOnlyName

    Forward Only shader tag id.

    s_ForwardOnlyStr

    Forward Only pass name.

    s_ForwardStr

    Forward pass name.

    s_FullScreenDebugName

    FullScreen Debug shader tag id.

    s_FullScreenDebugStr

    FullScreen Debug pass name.

    s_GBufferName

    GBuffer shader tag id.

    s_GBufferStr

    GBuffer pass name.

    s_GBufferWithPrepassName

    GBufferWithPrepass shader tag id.

    s_GBufferWithPrepassStr

    GBuffer With Prepass pass name.

    s_MetaStr

    META pass name.

    s_MotionVectorsName

    Motion Vectors shader tag id.

    s_MotionVectorsStr

    Motion Vectors pass name.

    s_PathTracingDXRStr

    PathTracing DXR pass name.

    s_RayTracingPrepassName

    RayTracing Prepass shader tag id.

    s_RayTracingPrepassStr

    RayTracing Prepass pass name.

    s_RayTracingVisibilityStr

    Visibility DXR pass name.

    s_SRPDefaultUnlitName

    Legacy Unlit cross pipeline shader tag id.

    s_SRPDefaultUnlitStr

    Legacy Unlit cross pipeline pass name.

    s_ShadowCasterStr

    Shadow Caster pass name.

    s_TransparentBackfaceName

    Transparent Backface shader tag id.

    s_TransparentBackfaceStr

    Transparent Backface pass name.

    s_TransparentDepthPostpassName

    Transparent Depth Postpass shader tag id.

    s_TransparentDepthPostpassStr

    Transparent Depth Postpass pass name.

    s_TransparentDepthPrepassName

    Transparent Depth Prepass shader tag id.

    s_TransparentDepthPrepassStr

    Transparent Depth Prepass pass name.

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