{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class CascadePartitionSplitParameter | High Definition RP | 10.5.0
docs.unity3d.com
"{0}"의 검색 결과

    목차 표시/숨기기

    Class CascadePartitionSplitParameter

    Cascade Partition split parameter.

    상속
    object
    VolumeParameter
    VolumeParameter<float>
    CascadePartitionSplitParameter
    구현
    IEquatable<VolumeParameter<float>>
    상속된 멤버
    VolumeParameter<float>.m_Value
    VolumeParameter<float>.Interp(float, float, float)
    VolumeParameter<float>.Override(float)
    VolumeParameter<float>.SetValue(VolumeParameter)
    VolumeParameter<float>.GetHashCode()
    VolumeParameter<float>.ToString()
    VolumeParameter<float>.Equals(VolumeParameter<float>)
    VolumeParameter<float>.Equals(object)
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    public class CascadePartitionSplitParameter : VolumeParameter<float>, IEquatable<VolumeParameter<float>>

    생성자

    이름 설명
    CascadePartitionSplitParameter(float, bool, bool)

    Cascade Partition split parameter constructor.

    프로퍼티

    이름 설명
    value

    Size of the split.

    문서 개요
    맨 위로
    Copyright © 2023 Unity Technologies — 상표 및 이용약관
    • 법률정보
    • 개인정보처리방침
    • 쿠키
    • 내 개인정보 판매 금지
    • Your Privacy Choices (Cookie Settings)