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    Class ColorAdjustments

    A volume component that holds settings for the Color Adjustments effect.

    상속
    object
    VolumeComponent
    ColorAdjustments
    구현
    IPostProcessComponent
    상속된 멤버
    VolumeComponent.active
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    [VolumeComponentMenu("Post-processing/Color Adjustments")]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Post-Processing-Color-Adjustments.html")]
    public sealed class ColorAdjustments : VolumeComponent, IPostProcessComponent

    필드

    이름 설명
    colorFilter

    Specifies the color that HDRP tints the render to.

    contrast

    Controls the overall range of the tonal values.

    hueShift

    Controls the hue of all colors in the render.

    postExposure

    Adjusts the brightness of the image just before color grading, in EV.

    saturation

    Controls the intensity of all colors in the render.

    메서드

    이름 설명
    IsActive()

    Tells if the effect needs to be rendered or not.

    문서 개요
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