Field mipFogNear
Sets the distance at which HDRP uses the minimum mip image of the blurred sky texture as the fog color.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("Sets the distance at which HDRP uses the minimum mip image of the blurred sky texture as the fog color.")]
public MinFloatParameter mipFogNear
반환
타입 | 설명 |
---|---|
MinFloatParameter |