Enum ShadowMapDebugMode
Shadow Maps Debug Mode.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1)]
public enum ShadowMapDebugMode
  필드
| 이름 | 설명 | 
|---|---|
| None | No Shadow Maps debug.  | 
      
| SingleShadow | Replace rendering with a black and white view of the shadow of a single light in the scene.  | 
      
| VisualizeAreaLightAtlas | Display area lights shadow atlas as an overlay.  | 
      
| VisualizeCachedAreaLightAtlas | Display area lights cached shadow atlas as an overlay.  | 
      
| VisualizeCachedPunctualLightAtlas | Display punctual lights cached shadow atlas as an overlay.  | 
      
| VisualizeDirectionalLightAtlas | Display directional light shadow atlas as an overlay.  | 
      
| VisualizePunctualLightAtlas | Display punctual lights shadow atlas as an overlay.  | 
      
| VisualizeShadowMap | Display a single light shadow map as an overlay.  |