Struct CameraSettings.Culling
Defines the culling settings of the camera.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
public struct CameraSettings.Culling
필드
이름 | 설명 |
---|---|
cullingMask | The mask for visible objects. |
default | Default value. |
sceneCullingMaskOverride | Scene culling mask override. |
useOcclusionCulling | True when occlusion culling will be performed during rendering, false otherwise. |
메서드
이름 | 설명 |
---|---|
NewDefault() | Default value. |