Enum FogDenoisingMode
Options that control which denoising algorithms Unity should use on the volumetric fog signal.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public enum FogDenoisingMode
필드
이름 | 설명 |
---|---|
Both | Use this mode to use both Reprojection and Gaussian filtering techniques. This produces high visual quality, but significantly increases the resource intensity of the effect. |
Gaussian | Use this mode to reduce the aliasing patterns that can appear on the volumetric fog. |
None | Use this mode to not filter the volumetric fog. |
Reprojection | Use this mode to reproject data from previous frames to denoise the signal. This is effective for static lighting, but it can lead to severe ghosting artifacts for highly dynamic lighting. |