Constructor RenderData
RenderData(CameraSettings, CameraPositionSettings)
Instantiate a new RenderData from camera and position settings.
선언
public RenderData(CameraSettings camera, CameraPositionSettings position)
파라미터
| 타입 | 이름 | 설명 |
|---|---|---|
| CameraSettings | camera | The camera settings used. |
| CameraPositionSettings | position | The position settings used. |
RenderData(Matrix4x4, Matrix4x4, Vector3, Quaternion, float, float)
Instantiate a new RenderData from specified inputs.
선언
public RenderData(Matrix4x4 worldToCameraRHS, Matrix4x4 projectionMatrix, Vector3 capturePosition, Quaternion captureRotation, float fov, float aspect)
파라미터
| 타입 | 이름 | 설명 |
|---|---|---|
| Matrix4x4 | worldToCameraRHS | The world to camera matrix (Right Hand) |
| Matrix4x4 | projectionMatrix | The projection matrix. |
| Vector3 | capturePosition | The capture position. |
| Quaternion | captureRotation | The capture rotation. |
| float | fov | The field of view. |
| float | aspect | The aspect ratio. |