Class ShadowsMidtonesHighlights
A volume component that holds settings for the Shadows, Midtones, Highlights effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Shadows, Midtones, Highlights")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Post-Processing-Shadows-Midtones-Highlights.html")]
public sealed class ShadowsMidtonesHighlights : VolumeComponent, IPostProcessComponent
필드
이름 | 설명 |
---|---|
highlights | Controls the lightest portions of the render. |
highlightsEnd | Sets the end point of the transition between midtones and highlights. |
highlightsStart | Sets the start point of the transition between midtones and highlights. |
midtones | Controls the power function that handles mid-range tones. |
shadows | Controls the darkest portions of the render. |
shadowsEnd | Sets the end point of the transition between shadows and midtones. |
shadowsStart | Sets the start point of the transition between shadows and midtones. |
메서드
이름 | 설명 |
---|---|
IsActive() | Tells if the effect needs to be rendered or not. |