Struct GlobalLightLoopSettings
Global Light Loop Settings.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
public struct GlobalLightLoopSettings
필드
이름 | 설명 |
---|---|
cookieAtlasLastValidMip | Last valid mip for cookie atlas. |
cookieAtlasSize | Cookie atlas resolution. |
cookieFormat | Cookie atlas graphics format. |
maxAreaLightsOnScreen | Maximum number of area lights at the same time on screen. |
maxDecalsOnScreen | Maximum number of decals at the same time on screen. |
maxDirectionalLightsOnScreen | Maximum number of directional lights at the same time on screen. |
maxEnvLightsOnScreen | Maximum number of environment lights at the same time on screen. |
maxLightsPerClusterCell | Maximum number of lights per ray tracing light cluster cell. |
maxPlanarReflectionOnScreen | Maximum number of planar reflections at the same time on screen. |
maxPunctualLightsOnScreen | Maximum number of punctual lights at the same time on screen. |
planarReflectionAtlasSize | Planar reflections atlas resolution. |
pointCookieSize | Cookie atlas resolution for point lights. |
reflectionCacheCompressed | Enable reflection probe cache compression. |
reflectionCubemapSize | Reflection probes resolution. |
reflectionProbeCacheSize | Maximum number of cached reflection probes. |
reflectionProbeFormat | Reflection probes resolution. |
skyLightingOverrideLayerMask | LayerMask used for sky lighting override. |
skyReflectionSize | Resolution of the sky reflection cubemap. |
supportFabricConvolution | Enable fabric specific convolution for probes and sky lighting. |