Field distanceScaleFactor
Scales the length of the contact shadow ray based on the linear depth value at the origin of the ray.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public ClampedFloatParameter distanceScaleFactor
반환
| 타입 | 설명 |
|---|---|
| ClampedFloatParameter |