Field isGlobal
Whether or not the volume is global. If true, the component will ignore all colliders attached to it
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public bool isGlobal
반환
타입 | 설명 |
---|---|
bool |
{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end}