Field m_ResolutionDepthRatio
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[SerializeField]
[FormerlySerializedAs("resolutionDepthRatio")]
[Tooltip("Controls how Unity shares resources between Screen (x-axis and y-axis) and Depth (z-axis) resolutions.")]
public ClampedFloatParameter m_ResolutionDepthRatio
반환
타입 | 설명 |
---|---|
ClampedFloatParameter |