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    Struct ProbeSettings.Frustum

    Describe how frustum is handled when rendering probe.

    상속된 멤버
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    public struct ProbeSettings.Frustum

    필드

    이름 설명
    automaticScale

    The automatic value of the FOV is multiplied by this factor at the end.

    default

    Obsolete

    fieldOfViewMode

    Mode to use when computing the field of view.

    For planar reflection probes: this value is used. For reflection probes: this value is ignored, FOV will be 90°.

    fixedValue

    Value to use when FOV is fixed.

    viewerScale

    The viewer's FOV is multiplied by this factor at the end.

    메서드

    이름 설명
    NewDefault()

    Default value.

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