Field directionalShadowRayLength
Controls the maximal ray length for ray traced shadows.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("Controls the maximal ray length for ray traced directional shadows.")]
public MinFloatParameter directionalShadowRayLength
반환
| 타입 | 설명 |
|---|---|
| MinFloatParameter |