Class BlueNoise
A bank of pre-generated blue noise textures.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public sealed class BlueNoise
프로퍼티
| 이름 | 설명 |
|---|---|
| textureArray16L | A TextureArray containing all the single channel (luminance only) 16x16 textures. |
| textureArray16RGB | A TextureArray containing all the multi-channel (red, green, blue) 16x16 textures. |
| textures16L | Single channel (luminance only) 16x16 textures. |
| textures16RGB | Multi-channel (red, gree, blue) 16x16 textures. |
메서드
| 이름 | 설명 |
|---|---|
| Cleanup() | Cleanups up internal textures. This method should be called before disposing of this instance. |
| GetRandom16L() | Returns a random, single channel (luminance only) 16x16 blue noise texture. |
| GetRandom16RGB() | Returns a random, multi-channel (red, green blue) 16x16 blue noise texture. |