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    Enum ShadowUpdateMode

    Shadow Update mode

    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    public enum ShadowUpdateMode

    필드

    이름 설명
    EveryFrame

    Shadow map will be rendered at every frame.

    OnDemand

    Shadow will be rendered when you call HDAdditionalLightData.RequestShadowMapRendering().

    OnEnable

    Shadow will be rendered only when the OnEnable of the light is called.

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