Class LightCluster
A volume component that holds settings for the ray tracing light cluster.
상속된 멤버
VolumeComponent.active
VolumeComponent.AnyPropertiesIsOverridden()
VolumeComponent.Release()
VolumeComponent.displayName
VolumeComponent.parameters
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Ray Tracing/Light Cluster (Preview)")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Ray-Tracing-Light-Cluster.html")]
public sealed class LightCluster : VolumeComponent
생성자
이름 | 설명 |
---|---|
LightCluster() | Default constructor for the light cluster volume component. |
필드
이름 | 설명 |
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cameraClusterRange | Controls the range of the cluster around the camera. |