Delegate FramePassCallbackEx
Called when the rendering has completed.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public delegate void FramePassCallbackEx(CommandBuffer cmd, List<RTHandle> buffers, List<RTHandle> customPassbuffers, RenderOutputProperties outputProperties)
파라미터
타입 | 이름 | 설명 |
---|---|---|
CommandBuffer | cmd | A command buffer that can be used. |
List<RTHandle> | buffers | The buffers that has been requested. |
List<RTHandle> | customPassbuffers | |
RenderOutputProperties | outputProperties | Several properties that were computed for this frame. |