Version: 5.3 (switch to 5.4b)
Создание геймплея.
Игровые объекты

Scenes

Сцены содержат объекты вашей игры. Они могут использоваться для создания главного меню, отдельных уровней и для других целей. Можно считать каждый файл сцены отдельным игровым уровнем. В каждой сцене можно разместить объекты окружения, заграждения, декорации, по кусочкам создавая дизайн и саму игру.

A new empty scene, with the default 3D objects - a camera and a directional light.
A new empty scene, with the default 3D objects - a camera and a directional light.

When you create a new Unity project, your scene view will show a new Scene. This is an untitled and unsaved scene. The scene will be empty except for defult objects - either an orthographic camera, or a perspective camera and a directional light, depending on whether you started the project in 2D or 3D mode.

Создание сцен

To save the scene you’re currently working on, choose File > Save Scene from the menu, or pres Ctrl/Cmd + S.

Scenes are saved as assets, into your project’s Assets folder. Therefore they appear in the Project Window, just like any other asset.

Some scene assets, saved and visible in the project view
Some scene assets, saved and visible in the project view

Создание сцен

To open a scene, in order to begin or continue working within that scene, double-click the scene asset in the Project Window.

If your current scene contains unsaved changes, you will be prompted to save or discard the changes.

Multi-Scene Editing.

It is possible to have multiple scenes open for editing at one time. For more information about this, see Multi-Scene Editing.

Создание геймплея.
Игровые объекты