Importing meshes into Unity can be achieved from two main types of files:
.Max
and .Blend
file formats from 3D Studio Max or Blender for example.Either should enable you to get your meshes into Unity, but there are considerations as to which type you choose:
Unity can read .FBX, .dae (Collada), .3DS, .dxf and .obj files, FBX exporters can be found here and obj or Collada exporters can also be found for many applications
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Unity can also import, through conversion: Max, Maya, Blender, Cinema4D, Modo, Lightwave & Cheetah3D files, e.g. .MAX, .MB, .MA etc.
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