NetworkAnimator는 네트워크 전체에 걸쳐 애니메이션을 동기화하는 데 사용합니다.
프로퍼티: | 기능: |
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animator | 동기화할 오브젝트의 Animator 컴포넌트입니다. |
localPlayerAuthority | Controls whether this object is animated on the local client. |
playAnimsDirectly | This should be set if the object is animated directly from code instead of by transition triggers based on animation parameters. |
sendRate | The number of times per second that animation parameters should be automatically sent. |