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    • DependsOnEditor
    • DrawerForUserRuntimeType
    • ReloadAssets
    • UserRuntimeType
  • Tests.Editor.Core
    • SerializedPropertyProviderProviderTests
  • Unity.VisualScripting
    • AboutPluginsPage
    • AboutablePage
    • AboutablePage.Styles
    • Absolute<TInput>
    • AccessorInfoStubWriter<TAccessor>
    • AcknowledgementPage
    • AcknowledgementPage.Styles
    • ActionButtonWarning
    • ActionDirection
    • Action<T1, T2, T3, T4, T5>
    • Action<T1, T2, T3, T4, T5, T6>
    • AddDictionaryItem
    • AddListItem
    • Add<T>
    • AdditionHandler
    • AlignOperation
    • AllowsNullAttribute
    • AmbiguousOperatorException
    • AnalyserAttribute
    • AnalyserProvider
    • Analyser<TTarget, TAnalysis>
    • Analysis
    • AnalyticsIdentifier
    • And
    • AndHandler
    • Angle<T>
    • AnimationCurveCloner
    • AnimationCurveInspector
    • AnimatorMessageListener
    • AnnotationDisabler
    • AnnotationUtility
    • AnnotationUtility.Annotation
    • AnyState
    • AnyStateDescriptor
    • AnyStateWidget
    • AotDictionary
    • AotIncompatibleAttribute
    • AotList
    • AotPreBuilder
    • AotStubWriter
    • AotStubWriterAttribute
    • AotStubWriterProvider
    • ApplicationVariables
    • ApproximatelyEqual
    • ArrayCloner
    • ArrayPool<T>
    • AssemblyOptionsSettings
    • AssemblyResourceProvider
    • AssetBundleResourceProvider
    • AssetBundleUtility
    • AssetUtility
    • Assigner<TTarget, TAssignee>
    • Assignment
    • AssignsAttribute
    • AttributeUtility
    • AutomaticReflectedInspector
    • Average<T>
    • BackgroundWorker
    • BackgroundWorkerAttribute
    • BackupPage
    • BackupPage.Styles
    • BackupSettings
    • BackupUtility
    • BinaryComparisonUnit
    • BinaryOperator
    • BinaryOperatorHandler
    • BoltCore
    • BoltCore.Styles
    • BoltCoreConfiguration
    • BoltCoreManifest
    • BoltCorePaths
    • BoltCoreResources
    • BoltCoreResources.Icons
    • BoltFlow
    • BoltFlowConfiguration
    • BoltFlowManifest
    • BoltFlowNameUtility
    • BoltFlowPaths
    • BoltFlowResources
    • BoltFlowResources.Icons
    • BoltGUI
    • BoltProduct
    • BoltState
    • BoltStateConfiguration
    • BoltStateManifest
    • BoltStateResources
    • BoltStateResources.Icons
    • BoltStyles
    • BoltUnityEvent
    • BoolInspector
    • BoundsInspector
    • Break
    • ByteInspector
    • CSharpNameUtility
    • Cache
    • CanvasAttribute
    • CanvasControlScheme
    • CanvasProvider
    • CastMetadata
    • ChangelogPage
    • ChangelogPage.Styles
    • CharInspector
    • ClearDictionary
    • ClearList
    • Clipboard
    • Cloner<T>
    • Cloning
    • CloningContext
    • Codebase
    • CodebaseSubset
    • ColorInspector
    • ColorPalette
    • ColorUtility
    • CommonLicenses
    • Comparison
    • ComponentHolderProtocol
    • ConfigurationPanel
    • ConfigurationPanel.Styles
    • ConnectionCollectionBase<TConnection, TSource, TDestination, TCollection>
    • ConnectionCollection<TConnection, TSource, TDestination>
    • ConsoleProfiler
    • ConstructorInfoStubWriter
    • ContinuousNumberInspector<T>
    • ControlConnection
    • ControlConnectionWidget
    • ControlInput
    • ControlInputDefinition
    • ControlInputWidget
    • ControlOutput
    • ControlOutputDefinition
    • ControlOutputWidget
    • ControlPortDefinition
    • ConversionUtility
    • ConversionUtility.ConversionType
    • Cooldown
    • Cooldown.Data
    • CoroutineRunner
    • CountItems
    • CreateDictionary
    • CreateList
    • CreateStruct
    • CreateStructDescriptor
    • CreateStructOption
    • CreateTextureOptions
    • CrossProduct<T>
    • CustomEvent
    • CustomEventArgs
    • CustomEventDescriptor
    • CustomPropertyDrawerInspector
    • CustomPropertyProviderSettings
    • DebugDictionary<TKey, TValue>
    • DebugUtility
    • DecimalInspector
    • DecrementHandler
    • DefineUtility
    • DeprecatedGenericAdd
    • DeprecatedScalarAdd
    • DeprecatedVector2Add
    • DeprecatedVector3Add
    • DeprecatedVector4Add
    • Description
    • DescriptorAttribute
    • DescriptorProvider
    • Descriptor<TTarget, TDescription>
    • DictionaryAsset
    • DictionaryAssetEditor
    • DictionaryCloner
    • DictionaryContainsKey
    • DictionaryIndexMetadata
    • DictionaryInspector
    • DictionaryInspector.Styles
    • DictionaryKeyAtIndexMetadata
    • DictionaryPool<TKey, TValue>
    • DictionaryValueAtIndexMetadata
    • DisableAnnotationAttribute
    • DiscreteNumberInspector<T>
    • Distance<T>
    • DistributeOperation
    • Divide<T>
    • DivisionHandler
    • DoNotSerializeAttribute
    • DocumentationGenerator
    • DocumentedOption<T>
    • DocumentedOption<T>.Styles
    • DotProduct<T>
    • DoubleInspector
    • DragAndDropUtility
    • DraggedListItem
    • DropdownOption
    • DropdownSeparator
    • Edge
    • EditorApplicationUtility
    • EditorAssetResourceProvider
    • EditorAttribute
    • EditorBindingUtility
    • EditorDebugUtility
    • EditorFilteringUtility
    • EditorLinqUtility
    • EditorPlatformUtility
    • EditorPlatformWatcher
    • EditorPrefAttribute
    • EditorPrefMetadata
    • EditorPreferencesProvider
    • EditorProvider
    • EditorSerializationUtility
    • EditorTexture
    • EditorTimeBinding
    • EditorTimeUtility
    • EditorTypeUtility
    • EditorUnityObjectUtility
    • EditorVariablesUtility
    • EditorWindowWrapper
    • EmptyEventArgs
    • Empty<T>
    • Ensure
    • EnsureThat
    • EnumInspector
    • EnumOption
    • EnumOptionTree
    • EnumUtility
    • EnumerableCloner
    • Equal
    • EqualityComparison
    • EqualityHandler
    • EventBus
    • EventHook
    • EventHookComparer
    • EventHooks
    • EventMachineEditor
    • EventMachine<TGraph, TMacro>
    • EventUnitDescriptor<TEvent>
    • EventUnitWidget
    • EventUnit<TArgs>
    • EventUnit<TArgs>.Data
    • EventWrapper
    • ExceptionMessages
    • ExceptionUtility
    • ExclusiveOr
    • ExclusiveOrHandler
    • ExpectedTypeAttribute
    • Expose
    • ExposeDescriptor
    • ExposeOption
    • ExtensibleFuzzyOptionTree
    • FakeSerializationCloner
    • FieldInfoStubWriter
    • FieldsCloner
    • FirstItem
    • FixedUpdate
    • FlexibleDictionary<TKey, TValue>
    • FloatInspector
    • Flow
    • FlowCanvas
    • FlowDragAndDropUtility
    • FlowEditorBindings
    • FlowGraph
    • FlowGraphContext
    • FlowGraphContextStateExtension
    • FlowGraphData
    • FlowGraphDescriptor
    • FlowGraphEditor
    • FlowMachineDescriptor
    • FlowMachineEditor
    • FlowMacroDescriptor
    • FlowState
    • FlowStateDescriptor
    • FlowStateEditor
    • FlowStateTransition
    • FlowStateTransitionAnalyser
    • FlowStateTransitionDescriptor
    • FlowStateTransitionEditor
    • FlowStateTransitionWidget
    • FlowStateWidget
    • FlowStateWidget.EventLine
    • FlowStateWidget.Styles
    • FontCollection
    • FontVariant
    • FontWeight
    • For
    • ForAnalyser
    • ForEach
    • ForEachDescriptor
    • Formula
    • FrameLimiterUtility
    • Func<T1, T2, T3, T4, T5, TResult>
    • Func<T1, T2, T3, T4, T5, T6, TResult>
    • FuzzyGroup
    • FuzzyGroupOption
    • FuzzyOptionAttribute
    • FuzzyOptionNode
    • FuzzyOptionProvider
    • FuzzyOptionTree
    • FuzzyOptionTreeExtensionAttribute
    • FuzzyOptionTreeExtensionProvider
    • FuzzyOption<T>
    • FuzzyWindow
    • FuzzyWindow.FavoritesRoot
    • FuzzyWindow.Styles
    • GameObjectEventUnit<TArgs>
    • GameObjectEventUnit<TArgs>.Data
    • GenerateDocumentationPage
    • GenerateDocumentationPage.Styles
    • GeneratePropertyProvidersPage
    • GeneratePropertyProvidersPage.Styles
    • GenericClosingException
    • GenericDivide
    • GenericGuiEventUnit
    • GenericModulo
    • GenericMultiply
    • GenericPool<T>
    • GenericSubtract
    • GenericSum
    • GetApplicationVariable
    • GetDictionaryItem
    • GetGraphVariable
    • GetGraph<TGraph, TGraphAsset, TMachine>
    • GetGraphs<TGraph, TGraphAsset, TMachine>
    • GetListItem
    • GetMember
    • GetMemberDescriptor
    • GetMemberOption
    • GetObjectVariable
    • GetSavedVariable
    • GetSceneVariable
    • GetScriptGraph
    • GetScriptGraphs
    • GetStateGraph
    • GetStateGraphs
    • GetVariable
    • GetVariableOption
    • GetVariableUnit
    • GetVariableUnitOption<TVariableUnit>
    • GlobalEventUnit<TArgs>
    • GlobalMessageListener
    • GlobalMessageListenerEditor
    • Graph
    • GraphClipboard
    • GraphConnectionCollection<TConnection, TSource, TDestination>
    • GraphContextAttribute
    • GraphContextExtensionAttribute
    • GraphContextExtensionProvider
    • GraphContextExtension<TGraphContext>
    • GraphContextMenuItem
    • GraphContextProvider
    • GraphContext<TGraph, TCanvas>
    • GraphData<TGraph>
    • GraphDebugData
    • GraphDebugDataProvider
    • GraphDescription
    • GraphDescriptor<TGraph, TGraphDescription>
    • GraphEditor
    • GraphElementAnalysis
    • GraphElementCollection<TElement>
    • GraphElementDescription
    • GraphElementEditor<TGraphContext>
    • GraphElementEditor<TGraphContext>.Styles
    • GraphElementWidget<TCanvas, TElement>
    • GraphElement<TGraph>
    • GraphGUI
    • GraphGUI.Styles
    • GraphGUI.Styles.NodeColorComparer
    • GraphGroup
    • GraphGroupEditor
    • GraphGroupEditor.Styles
    • GraphGroupInspector
    • GraphGroupWidget
    • GraphGroupWidget.Styles
    • GraphInput
    • GraphInputAnalyser
    • GraphInputDescriptor
    • GraphInputInspector
    • GraphInputWidget
    • GraphInspectorPanel
    • GraphInspector<TGraphContext>
    • GraphInstances
    • GraphItemDescriptor<TItem, TDescription>
    • GraphNestEditor
    • GraphNestEditor.Styles
    • GraphNest<TGraph, TMacro>
    • GraphNesterDescriptor
    • GraphOutput
    • GraphOutputAnalyser
    • GraphOutputDescriptor
    • GraphOutputInspector
    • GraphOutputWidget
    • GraphPointer
    • GraphPointerData
    • GraphPointerException
    • GraphReference
    • GraphSelection
    • GraphSource
    • GraphStack
    • GraphWindow
    • GraphsExceptionUtility
    • Greater
    • GreaterOrEqual
    • GreaterThanHandler
    • GreaterThanOrEqualHandler
    • GuidCollection<T>
    • GuidInspector
    • GuidInspector.Styles
    • HasGraph<TGraph, TMacro, TMachine>
    • HasScriptGraph
    • HasStateGraph
    • HashSetPool<T>
    • HashUtility
    • IAboutable
    • IAnalyser
    • IAnalysis
    • IAnalyticsIdentifiable
    • IAotStubbable
    • IApplicationVariableUnit
    • IAssigner
    • IAttributeProvider
    • IBranchUnit
    • ICanvas
    • ICanvasWindow
    • ICloner
    • IConnectionCollection<TConnection, TSource, TDestination>
    • IConnection<TSource, TDestination>
    • IDecoratorAttribute
    • IDefaultValue<T>
    • IDescription
    • IDescriptor
    • IDragAndDropHandler
    • IDropdownOption
    • IEventMachine
    • IEventUnit
    • IFuzzyOption
    • IFuzzyOptionTree
    • IGameObjectEventUnit
    • IGettable
    • IGizmoDrawer
    • IGraph
    • IGraphContext
    • IGraphContextExtension
    • IGraphData
    • IGraphDataWithVariables
    • IGraphDebugData
    • IGraphDescription
    • IGraphElement
    • IGraphElementAnalysis
    • IGraphElementCollection<T>
    • IGraphElementData
    • IGraphElementDebugData
    • IGraphElementDescription
    • IGraphElementWidget
    • IGraphElementWithData
    • IGraphElementWithDebugData
    • IGraphEventHandler<TArgs>
    • IGraphEventListener
    • IGraphEventListenerData
    • IGraphItem
    • IGraphNest
    • IGraphNester
    • IGraphNesterElement
    • IGraphParent
    • IGraphParentElement
    • IGraphRoot
    • IGraphVariableUnit
    • IGraphWithVariables
    • IIdentifiable
    • IInitializable
    • IInspectableAttribute
    • IKeyedCollection<TKey, TItem>
    • IMachine
    • IMachineDescription
    • IMacro
    • IMacroDescription
    • IMemberUnitOption
    • IMergedCollection<T>
    • IMouseEventUnit
    • IMultiInputUnit
    • INesterState
    • INesterStateTransition
    • INesterUnit
    • INodeWidget
    • INotifiedCollectionItem
    • INotifyCollectionChanged<T>
    • IObjectVariableUnit
    • IOptimizedAccessor
    • IOptimizedInvoker
    • IPluginLinked
    • IPluginModule
    • IPoolable
    • IPrewarmable
    • IProxyableNotifyCollectionChanged<T>
    • IResourceProvider
    • ISavedVariableUnit
    • ISceneVariableUnit
    • ISearchResult
    • ISelectUnit
    • ISerializationDependency
    • ISerializationDepender
    • ISerializedPropertyProvider
    • ISet<T>
    • ISidebarPanelContent
    • ISingleton
    • ISpecifiesCloner
    • IState
    • IStateDebugData
    • IStateTransition
    • IStateTransitionDebugData
    • IStateTransitionWidget
    • IStateWidget
    • IUnifiedVariableUnit
    • IUnifiedVariableUnitOption
    • IUnit
    • IUnitConnection
    • IUnitConnectionDebugData
    • IUnitConnectionWidget
    • IUnitControlPort
    • IUnitControlPortDefinition
    • IUnitDebugData
    • IUnitDescriptor
    • IUnitInputPort
    • IUnitInputPortDefinition
    • IUnitInvalidPort
    • IUnitOption
    • IUnitOutputPort
    • IUnitOutputPortDefinition
    • IUnitPort
    • IUnitPortCollection<TPort>
    • IUnitPortDefinition
    • IUnitPortWidget
    • IUnitRelation
    • IUnitValuePort
    • IUnitValuePortDefinition
    • IUnitWidget
    • IUnityObjectOwnable
    • IVariableUnit
    • IVariableUnitOption
    • IWidget
    • IconExportUtility
    • IconSize
    • Icons
    • Icons.Language
    • If
    • ImplementationInspector<T>
    • ImplementationInspector<T>.Styles
    • IncludeInSettingsAttribute
    • IncrementHandler
    • IndexMetadata
    • IndexMetadata.Mode
    • IndexerMetadata
    • IndividualEditor
    • IndividualPropertyDrawer
    • InequalityHandler
    • InitializeAfterPluginsAttribute
    • InsertListItem
    • InspectViaImplementationsAttribute
    • InspectableAttribute
    • InspectableIfAttribute
    • Inspector
    • InspectorActionDirectionAttribute
    • InspectorAdaptiveWidthAttribute
    • InspectorAttribute
    • InspectorBlock
    • InspectorDelayedAttribute
    • InspectorExpandTooltipAttribute
    • InspectorImplementationOrderAttribute
    • InspectorLabelAttribute
    • InspectorProvider
    • InspectorRangeAttribute
    • InspectorTextAreaAttribute
    • InspectorToggleLeftAttribute
    • InspectorUtility
    • InspectorVariableNameAttribute
    • InspectorWideAttribute
    • InstanceActionInvokerBase<TTarget>
    • InstanceActionInvoker<TTarget>
    • InstanceActionInvoker<TTarget, TParam0>
    • InstanceActionInvoker<TTarget, TParam0, TParam1>
    • InstanceActionInvoker<TTarget, TParam0, TParam1, TParam2>
    • InstanceActionInvoker<TTarget, TParam0, TParam1, TParam2, TParam3>
    • InstanceActionInvoker<TTarget, TParam0, TParam1, TParam2, TParam3, TParam4>
    • InstanceFieldAccessor<TTarget, TField>
    • InstanceFunctionInvokerBase<TTarget, TResult>
    • InstanceFunctionInvoker<TTarget, TResult>
    • InstanceFunctionInvoker<TTarget, TParam0, TResult>
    • InstanceFunctionInvoker<TTarget, TParam0, TParam1, TResult>
    • InstanceFunctionInvoker<TTarget, TParam0, TParam1, TParam2, TResult>
    • InstanceFunctionInvoker<TTarget, TParam0, TParam1, TParam2, TParam3, TResult>
    • InstanceFunctionInvoker<TTarget, TParam0, TParam1, TParam2, TParam3, TParam4, TResult>
    • InstanceInvokerBase<TTarget>
    • InstancePropertyAccessor<TTarget, TProperty>
    • IntInspector
    • InvalidConnection
    • InvalidConnectionException
    • InvalidConnectionWidget
    • InvalidConversionException
    • InvalidImplementationException
    • InvalidInput
    • InvalidInputWidget
    • InvalidOperatorException
    • InvalidOutput
    • InvalidOutputWidget
    • InvokeMember
    • InvokeMemberDescriptor
    • InvokeMemberOption
    • InvokerBase
    • IsApplicationVariableDefined
    • IsGraphVariableDefined
    • IsObjectVariableDefined
    • IsSavedVariableDefined
    • IsSceneVariableDefined
    • IsVariableDefined
    • IsVariableDefinedOption
    • IsVariableDefinedUnit
    • IsVariableDefinedUnitOption<TVariableUnit>
    • KeyValuePairInspector
    • KeyValuePairInspector.Styles
    • LanguageIconSet
    • LastItem
    • LateUpdate
    • LayerMaskInspector
    • LeftShiftHandler
    • Lerp<T>
    • Less
    • LessOrEqual
    • LessThanHandler
    • LessThanOrEqualHandler
    • LinqUtility
    • ListCloner
    • ListContainsItem
    • ListInspector
    • ListOption
    • ListPage
    • ListPage.Styles
    • ListPool<T>
    • Literal
    • LiteralDescriptor
    • LiteralInspector
    • LiteralOption
    • LiteralWidget
    • LogicalNegationHandler
    • LongInspector
    • LoopUnit
    • LooseAssemblyName
    • LooseAssemblyNameConverter
    • LooseAssemblyNameInspector
    • LooseAssemblyNameOption
    • LooseAssemblyNameOptionTree
    • LudiqBehaviour
    • LudiqBehaviourEditor
    • LudiqEditorUtility
    • LudiqEditorWindow
    • LudiqGUI
    • LudiqGUI.GetHeaderSummaryHeightDelegate
    • LudiqGUI.GetHeaderTitleHeightDelegate
    • LudiqGUI.OnHeaderSummaryGUIDelegate
    • LudiqGUI.OnHeaderTitleGUIDelegate
    • LudiqGUIUtility
    • LudiqGUIUtility.ClipFixContext
    • LudiqGraphsEditorUtility
    • LudiqProduct
    • LudiqRootObjectEditor
    • LudiqRootObjectEditor.Individual
    • LudiqScriptableObject
    • LudiqScriptableObjectEditor
    • LudiqStyles
    • MD4
    • MachineDescription
    • MachineDescriptor<TMachine, TMachineDescription>
    • MachineEditor
    • MachineEventUnit<TArgs>
    • Machine<TGraph, TMacro>
    • MacroDescription
    • MacroDescriptor<TMacro, TMacroDescription>
    • MacroEditor
    • MacroScriptableObject
    • Macro<TGraph>
    • ManualEventUnit<TArgs>
    • ManualPool<T>
    • MathfEx
    • Maximum<T>
    • Member
    • Member.Source
    • MemberFilter
    • MemberInfoComparer
    • MemberInfoStubWriter<T>
    • MemberInspector
    • MemberInspector.Styles
    • MemberMetadata
    • MemberMetadata.Mode
    • MemberOption
    • MemberOptionTree
    • MemberOptionTree.RootMode
    • MemberUnit
    • MemberUnitAnalyser
    • MemberUnitDescriptor<TMemberUnit>
    • MemberUnitOption<TMemberUnit>
    • MemberUtility
    • MergeDictionaries
    • MergeLists
    • MergedCollection<T>
    • MergedGraphElementCollection
    • MergedKeyedCollection<TKey, TItem>
    • MergedKeyedCollection<TKey, TItem>.Enumerator
    • MergedList<T>
    • MergedList<T>.Enumerator
    • MessageListener
    • MessageListenerEditor
    • Metadata
    • Metadata.Children
    • MetadataCollectionAdaptor
    • MetadataDictionaryAdaptor
    • MetadataListAdaptor
    • MethodBaseStubWriter<TMethodBase>
    • MethodInfoStubWriter
    • MigrationUtility_Asset_to_Package
    • Minimum<T>
    • MissingType
    • MissingTypeUnitWidget
    • MissingValuePortInputException
    • ModuloHandler
    • Modulo<T>
    • MouseButton
    • MoveTowards<T>
    • MultiDecoratorProvider<TDecorated, TDecorator, TAttribute>
    • MultiInputUnitAlphabeticDescriptor
    • MultiInputUnitAlphabeticOption
    • MultiInputUnitNumericDescriptor
    • MultiInputUnitNumericOption
    • MultiInputUnit<T>
    • MultiplicationHandler
    • Multiply<T>
    • NameUtility
    • Namespace
    • NamespaceConverter
    • NamespaceInspector
    • NamespaceOption
    • NamingSchemePage
    • NamingSchemePage.Styles
    • NativeUtility
    • NativeUtility.ModuleScope
    • Negate
    • NesterStateAnalyser<TNesterState>
    • NesterStateDescriptor<TNesterState>
    • NesterStateEditor
    • NesterStateTransitionAnalyser<TGraphNesterStateTransition>
    • NesterStateTransitionDescriptor<TNesterStateTransition>
    • NesterStateTransitionEditor
    • NesterStateTransitionWidget<TNesterStateTransition>
    • NesterStateTransition<TGraph, TMacro>
    • NesterStateWidget<TNesterState>
    • NesterState<TGraph, TMacro>
    • NesterUnitAnalyser<TNesterUnit>
    • NesterUnitDescriptor<TNesterUnit>
    • NesterUnitEditor
    • NesterUnitOption<TNesterUnit>
    • NesterUnit<TGraph, TMacro>
    • NestrerUnitWidget<TNesterUnit>
    • NoAllocEnumerator<T>
    • NodeColor
    • NodeColorMix
    • NodeShape
    • NodeWidget<TCanvas, TNode>
    • NonNullableCollection<T>
    • NonNullableDictionary<TKey, TValue>
    • NonNullableHashSet<T>
    • NonNullableList<T>
    • Normalize<T>
    • NotApproximatelyEqual
    • NotEqual
    • Null
    • NullCheck
    • NullCoalesce
    • NullMeansSelfAttribute
    • NullOption
    • NullableInspector
    • NullableInspector.Styles
    • NumericComparison
    • NumericNegationHandler
    • ObjectMetadata
    • ObjectVariables
    • OnAnimatorIK
    • OnAnimatorMove
    • OnApplicationFocus
    • OnApplicationLostFocus
    • OnApplicationPause
    • OnApplicationQuit
    • OnApplicationResume
    • OnBecameInvisible
    • OnBecameVisible
    • OnBeginDrag
    • OnButtonClick
    • OnButtonInput
    • OnCancel
    • OnDeselect
    • OnDestroy
    • OnDisable
    • OnDrag
    • OnDrawGizmos
    • OnDrawGizmosSelected
    • OnDrop
    • OnDropdownValueChanged
    • OnEnable
    • OnEndDrag
    • OnEnterState
    • OnExitState
    • OnGUI
    • OnInputFieldEndEdit
    • OnInputFieldValueChanged
    • OnJointBreak
    • OnKeyboardInput
    • OnMouseDown
    • OnMouseDrag
    • OnMouseEnter
    • OnMouseExit
    • OnMouseInput
    • OnMouseOver
    • OnMouseUp
    • OnMouseUpAsButton
    • OnMove
    • OnPointerClick
    • OnPointerDown
    • OnPointerEnter
    • OnPointerExit
    • OnPointerUp
    • OnScroll
    • OnScrollRectValueChanged
    • OnScrollbarValueChanged
    • OnSelect
    • OnSliderValueChanged
    • OnSubmit
    • OnTimerElapsed
    • OnTimerElapsed.Data
    • OnToggleValueChanged
    • OnTransformChildrenChanged
    • OnTransformParentChanged
    • Once
    • Once.Data
    • OperatorException
    • OperatorHandler
    • OperatorUtility
    • OptimizedEditor<TIndividual>
    • OptimizedPropertyDrawer<TIndividual>
    • OptimizedReflection
    • Or
    • OrHandler
    • OverrideLayer<T>
    • OverrideStack<T>
    • PackageVersionUtility
    • Page
    • ParameterStringMode
    • PathUtility
    • Paths
    • PerSecond<T>
    • PlatformUtility
    • Plugin
    • PluginAcknowledgement
    • PluginAttribute
    • PluginChangelog
    • PluginConfiguration
    • PluginConfigurationItemAttribute
    • PluginConfigurationItemMetadata
    • PluginConfigurationItemMetadata.Mode
    • PluginContainer
    • PluginDependencyAttribute
    • PluginDeprecatedSavedVersionLoader
    • PluginManifest
    • PluginMigration
    • PluginModuleAttribute
    • PluginModuleDependencyAttribute
    • PluginPaths
    • PluginResources
    • PluginRuntimeAssemblyAttribute
    • PluginUtility
    • PlusHandler
    • PointerEventUnit
    • PortKeyAttribute
    • PortLabelAttribute
    • PortLabelHiddenAttribute
    • PredictableAttribute
    • PressState
    • Product
    • ProductAttribute
    • ProductContainer
    • ProfiledSegment
    • ProfiledSegmentCollection
    • ProfilingScope
    • ProfilingUtility
    • ProgressUtility
    • ProjectAssemblyOptionsListAdaptor
    • ProjectSettingAttribute
    • ProjectSettingMetadata
    • ProjectSettingsProvider
    • Project<T>
    • PropertyInfoStubWriter
    • ProxyMetadata
    • QuaternionInspector
    • Ray2DConverter
    • Ray2DInspector
    • RayConverter
    • RayInspector
    • RectInspector
    • Recursion
    • Recursion<T>
    • ReferenceCollector
    • ReferenceEqualityComparer
    • ReferenceEqualityComparer<T>
    • ReflectedCloner
    • ReflectedInspector
    • ReflectedInspector.Styles
    • ReflectionFieldAccessor
    • ReflectionInvoker
    • ReflectionPropertyAccessor
    • RemoveDictionaryItem
    • RemoveListItem
    • RemoveListItemAt
    • RenamedAssemblyAttribute
    • RenamedFromAttribute
    • RenamedNamespaceAttribute
    • RequiresUnityAPIAttribute
    • RightShiftHandler
    • RootMetadata
    • Round<TInput, TOutput>
    • Round<TInput, TOutput>.Rounding
    • RuntimeCodebase
    • RuntimeVSUsageUtility
    • SaveVariables
    • SavedVariables
    • SbyteInspector
    • ScalarAbsolute
    • ScalarAverage
    • ScalarDivide
    • ScalarExponentiate
    • ScalarLerp
    • ScalarMaximum
    • ScalarMinimum
    • ScalarModulo
    • ScalarMoveTowards
    • ScalarMultiply
    • ScalarNormalize
    • ScalarPerSecond
    • ScalarRoot
    • ScalarRound
    • ScalarSubtract
    • ScalarSum
    • SceneSingleton<T>
    • SceneVariables
    • ScriptGraphAsset
    • ScriptGraphContainerType
    • ScriptMachine
    • ScriptReference
    • ScriptReferenceReplacement
    • ScriptReferenceResolver
    • ScriptReferenceResolver.Mode
    • ScriptReferenceResolverSettings
    • ScriptUtility
    • SearchResult<T>
    • SearchUtility
    • SelectOnEnum
    • SelectOnEnumDescriptor
    • SelectOnFlow
    • SelectOnFlowDescriptor
    • SelectOnInteger
    • SelectOnIntegerDescriptor
    • SelectOnString
    • SelectOnStringDescriptor
    • SelectUnit
    • SelectUnitDescriptor<T>
    • SelectUnit<T>
    • SemanticLabel
    • SemanticVersion
    • SemanticVersionInspector
    • Sequence
    • SequenceDescriptor
    • SerializableType
    • Serialization
    • SerializationData
    • SerializationOperation
    • SerializationVersionAttribute
    • SerializeAsAttribute
    • SerializeAttribute
    • SerializedPropertyProviderAttribute
    • SerializedPropertyProviderProvider
    • SerializedPropertyProvider<T>
    • SerializedPropertyUtility
    • SetApplicationVariable
    • SetDictionaryItem
    • SetGraphVariable
    • SetGraph<TGraph, TMacro, TMachine>
    • SetListItem
    • SetMember
    • SetMemberDescriptor
    • SetMemberOption
    • SetObjectVariable
    • SetSavedVariable
    • SetSceneVariable
    • SetScriptGraph
    • SetStateGraph
    • SetVariable
    • SetVariableOption
    • SetVariableUnit
    • SetVariableUnitOption<TVariableUnit>
    • SharedEditorTextureDictionary
    • ShortInspector
    • Sidebar
    • SidebarAnchor
    • SidebarPanel
    • SidebarPanelWindow<TPanelContent>
    • Sidebars
    • SingleDecoratorProvider<TDecorated, TDecorator, TAttribute>
    • SinglePageWindow<TPage>
    • SingletonAttribute
    • Singleton<T>
    • SkinnedColor
    • SpecialUnitAttribute
    • Start
    • State
    • State.Data
    • State.DebugData
    • StateAnalyser<TState>
    • StateAnalysis
    • StateCanvas
    • StateDescription
    • StateDescriptor<TState>
    • StateEditor
    • StateEnterReason
    • StateEventHooks
    • StateExitReason
    • StateGraph
    • StateGraphAsset
    • StateGraphContainerType
    • StateGraphContext
    • StateGraphData
    • StateGraphDescriptor
    • StateGraphEditor
    • StateMachine
    • StateMachineDescriptor
    • StateMacroDescriptor
    • StateRevealCondition
    • StateTransition
    • StateTransition.DebugData
    • StateTransitionAnalyser<TStateTransition>
    • StateTransitionAnalysis
    • StateTransitionDescription
    • StateTransitionDescriptor<TStateTransition>
    • StateTransitionEditor
    • StateTransitionWidget<TStateTransition>
    • StateTransitionWidget<TStateTransition>.Styles
    • StateUnit
    • StateUnitDescriptor
    • StateUnitEditor
    • StateUnitWidget
    • StateWidget<TState>
    • StateWidget<TState>.Styles
    • StaticActionInvoker
    • StaticActionInvokerBase
    • StaticActionInvoker<TParam0>
    • StaticActionInvoker<TParam0, TParam1>
    • StaticActionInvoker<TParam0, TParam1, TParam2>
    • StaticActionInvoker<TParam0, TParam1, TParam2, TParam3>
    • StaticActionInvoker<TParam0, TParam1, TParam2, TParam3, TParam4>
    • StaticFieldAccessor<TField>
    • StaticFunctionInvokerBase<TResult>
    • StaticFunctionInvoker<TResult>
    • StaticFunctionInvoker<TParam0, TResult>
    • StaticFunctionInvoker<TParam0, TParam1, TResult>
    • StaticFunctionInvoker<TParam0, TParam1, TParam2, TResult>
    • StaticFunctionInvoker<TParam0, TParam1, TParam2, TParam3, TResult>
    • StaticFunctionInvoker<TParam0, TParam1, TParam2, TParam3, TParam4, TResult>
    • StaticInvokerBase
    • StaticPropertyAccessor<TProperty>
    • StickyNote
    • StickyNote.ColorEnum
    • StickyNoteEditor
    • StickyNoteEditor.Styles
    • StickyNoteInspector
    • StickyNoteOption
    • StickyNoteWidget
    • StickyNoteWidget.Styles
    • StringInspector
    • StringUtility
    • SubgraphUnit
    • SubgraphUnit.Data
    • Subtract<T>
    • SubtractionHandler
    • Sum<T>
    • SuperState
    • SuperStateDescriptor
    • SuperStateEditor
    • SuperStateWidget
    • SuperUnitDescriptor
    • SuperUnitEditor
    • SuperUnitWidget
    • SwitchOnEnum
    • SwitchOnEnumDescriptor
    • SwitchOnInteger
    • SwitchOnIntegerDescriptor
    • SwitchOnString
    • SwitchOnStringDescriptor
    • SwitchUnitDescriptor<T>
    • SwitchUnit<T>
    • SystemObjectInspector
    • SystemObjectInspector.Styles
    • TabbedPage
    • TabbedPage.Styles
    • TextureResolution
    • This
    • ThreadableAssetWrapper<T>
    • Throw
    • Timer
    • Timer.Data
    • ToggleFlow
    • ToggleFlow.Data
    • ToggleValue
    • ToggleValue.Data
    • TriggerCustomEvent
    • TriggerCustomEventDescriptor
    • TriggerStateTransition
    • TriggerStateTransitionWidget
    • TryCatch
    • TypeFilter
    • TypeHandleInspector
    • TypeIconAttribute
    • TypeIconPriorityAttribute
    • TypeInspector
    • TypeName
    • TypeNameDetail
    • TypeOption
    • TypeOptionTree
    • TypeOptionTree.RootMode
    • TypeOptionsSettings
    • TypeQualifier
    • TypeSet
    • TypeSetAttribute
    • TypeUtility
    • TypesMatching
    • UintInspector
    • UlongInspector
    • UnaryOperator
    • UnaryOperatorHandler
    • UndoUtility
    • UnexpectedEnumValueException<T>
    • UnifiedVariableUnit
    • UnifiedVariableUnitDescriptor<TVariableUnit>
    • UnifiedVariableUnitOption<TVariableUnit>
    • UnifiedVariableUnitWidget
    • Unit
    • Unit.DebugData
    • UnitAnalyser<TUnit>
    • UnitAnalysis
    • UnitBase
    • UnitBaseStateExtensions
    • UnitCategory
    • UnitCategoryConverter
    • UnitCategoryOption
    • UnitConnectionDebugData
    • UnitConnectionStyles
    • UnitConnectionWidget<TConnection>
    • UnitConnection<TSourcePort, TDestinationPort>
    • UnitDescription
    • UnitDescriptor<TUnit>
    • UnitEditor
    • UnitEditor.Styles
    • UnitFooterPortsAttribute
    • UnitHeaderInspectableAttribute
    • UnitInputPortWidget<TPort>
    • UnitInspector
    • UnitOptionFilter
    • UnitOptionRow
    • UnitOptionTree
    • UnitOptionUtility
    • UnitOption<TUnit>
    • UnitOption<TUnit>.FooterStyles
    • UnitOrderAttribute
    • UnitOutputPortWidget<TPort>
    • UnitPortCollection<TPort>
    • UnitPortDefinition
    • UnitPortDefinitionCollection<T>
    • UnitPortDefinitionInspector
    • UnitPortDefinitionUtility
    • UnitPortDescription
    • UnitPortDescriptor
    • UnitPortWidget<TPort>
    • UnitPortWidget<TPort>.Styles
    • UnitPort<TValidOther, TInvalidOther, TExternalConnection>
    • UnitPreservation
    • UnitRelation
    • UnitShortTitleAttribute
    • UnitSubtitleAttribute
    • UnitSurtitleAttribute
    • UnitTitleAttribute
    • UnitWidget<TUnit>
    • UnitWidget<TUnit>.Styles
    • UnityAPI
    • UnityEditorInternalException
    • UnityMessageListener
    • UnityObjectConverter
    • UnityObjectInspector
    • UnityObjectInspector.Styles
    • UnityObjectOwnershipUtility
    • UnityObjectUtility
    • UnityOnBecameInvisibleMessageListener
    • UnityOnBecameVisibleMessageListener
    • UnityOnBeginDragMessageListener
    • UnityOnButtonClickMessageListener
    • UnityOnCancelMessageListener
    • UnityOnDeselectMessageListener
    • UnityOnDragMessageListener
    • UnityOnDropMessageListener
    • UnityOnDropdownValueChangedMessageListener
    • UnityOnEndDragMessageListener
    • UnityOnInputFieldEndEditMessageListener
    • UnityOnInputFieldValueChangedMessageListener
    • UnityOnJointBreakMessageListener
    • UnityOnMouseDownMessageListener
    • UnityOnMouseDragMessageListener
    • UnityOnMouseEnterMessageListener
    • UnityOnMouseExitMessageListener
    • UnityOnMouseOverMessageListener
    • UnityOnMouseUpAsButtonMessageListener
    • UnityOnMouseUpMessageListener
    • UnityOnMoveMessageListener
    • UnityOnParticleCollisionMessageListener
    • UnityOnPointerClickMessageListener
    • UnityOnPointerDownMessageListener
    • UnityOnPointerEnterMessageListener
    • UnityOnPointerExitMessageListener
    • UnityOnPointerUpMessageListener
    • UnityOnScrollMessageListener
    • UnityOnScrollRectValueChangedMessageListener
    • UnityOnScrollbarValueChangedMessageListener
    • UnityOnSelectMessageListener
    • UnityOnSliderValueChangedMessageListener
    • UnityOnSubmitMessageListener
    • UnityOnToggleValueChangedMessageListener
    • UnityOnTransformChildrenChangedMessageListener
    • UnityOnTransformParentChangedMessageListener
    • UnityThread
    • Unknown
    • UnknownEditor
    • UnknownInspector
    • Update
    • UpdateBackupPage
    • UsageAnalytics
    • UshortInspector
    • VSBackupUtility
    • VSMigrationUtility
    • VSUsageUtility
    • ValueAttribute
    • ValueConnection
    • ValueConnection.DebugData
    • ValueConnectionWidget
    • ValueInput
    • ValueInputDefinition
    • ValueInputDefinitionInspector
    • ValueInputWidget
    • ValueOutput
    • ValueOutputDefinition
    • ValueOutputWidget
    • ValuePortDefinition
    • ValuePortDefinitionInspector
    • VariableDeclaration
    • VariableDeclarationCollection
    • VariableDeclarationInspector
    • VariableDeclarationInspector.Styles
    • VariableDeclarations
    • VariableDeclarationsCloner
    • VariableDeclarationsInspector
    • VariableDeclarationsInspector.Styles
    • VariableKind
    • VariableKindAttribute
    • VariableKindOption
    • VariableNameAttributeInspector
    • VariableNameInspector
    • VariableNameInspector.Styles
    • VariableUnit
    • VariableUnitDescriptor<TVariableUnit>
    • VariableUnitOption<TVariableUnit>
    • VariableUnitWidget
    • Variables
    • VariablesAsset
    • VariablesAssetEditor
    • VariablesEditor
    • VariablesPanel
    • VariablesPanel.Styles
    • VariablesSaver
    • VariantCollection<TBase, TImplementation>
    • VariantKeyedCollection<TBase, TImplementation, TKey>
    • VariantList<TBase, TImplementation>
    • Vector2Absolute
    • Vector2Angle
    • Vector2Average
    • Vector2Distance
    • Vector2Divide
    • Vector2DotProduct
    • Vector2Inspector
    • Vector2Lerp
    • Vector2Maximum
    • Vector2Minimum
    • Vector2Modulo
    • Vector2MoveTowards
    • Vector2Multiply
    • Vector2Normalize
    • Vector2PerSecond
    • Vector2Project
    • Vector2Round
    • Vector2Subtract
    • Vector2Sum
    • Vector3Absolute
    • Vector3Angle
    • Vector3Average
    • Vector3CrossProduct
    • Vector3Distance
    • Vector3Divide
    • Vector3DotProduct
    • Vector3Inspector
    • Vector3Lerp
    • Vector3Maximum
    • Vector3Minimum
    • Vector3Modulo
    • Vector3MoveTowards
    • Vector3Multiply
    • Vector3Normalize
    • Vector3PerSecond
    • Vector3Project
    • Vector3Round
    • Vector3Subtract
    • Vector3Sum
    • Vector4Absolute
    • Vector4Average
    • Vector4Distance
    • Vector4Divide
    • Vector4DotProduct
    • Vector4Inspector
    • Vector4Lerp
    • Vector4Maximum
    • Vector4Minimum
    • Vector4Modulo
    • Vector4MoveTowards
    • Vector4Multiply
    • Vector4Normalize
    • Vector4PerSecond
    • Vector4Round
    • Vector4Subtract
    • Vector4Sum
    • VectorInspector
    • VectorInspector.Styles
    • VersionControlUtility
    • VisualScriptingCanvas<TGraph>
    • WaitForEndOfFrameUnit
    • WaitForFlow
    • WaitForFlow.Data
    • WaitForFlowDescriptor
    • WaitForNextFrameUnit
    • WaitForSecondsUnit
    • WaitUnit
    • WaitUntilUnit
    • WaitWhileUnit
    • WarnBeforeEditingAttribute
    • WarnBeforeRemovingAttribute
    • Warning
    • WarningLevel
    • WatchedList<T>
    • WebView
    • WebWindow
    • While
    • WidgetAttribute
    • WidgetList<TWidget>
    • WidgetList<TWidget>.Enumerator
    • WidgetProvider
    • Widget<TCanvas, TItem>
    • WindowClose
    • Wizard
    • WrappedEditorWindow
    • XAnalyserProvider
    • XArrayPool
    • XCanvasExtensionProvider
    • XCanvasProvider
    • XCanvasWindow
    • XColor
    • XDescription
    • XDescriptorProvider
    • XEditorProvider
    • XEventGraph
    • XFlowGraph
    • XFuzzyOptionTreeExtensionProvider
    • XGettable
    • XGraphContextProvider
    • XGraphEventListener
    • XHashSetPool
    • XInspectorProvider
    • XListPool
    • XUnit
    • XUnitOption
    • XUnitOptionProvider
    • XmlDocumentation
    • XmlDocumentationTags
  • Unity.VisualScripting.AssemblyQualifiedNameParser
    • ParsedAssemblyQualifiedName
  • Unity.VisualScripting.Dependencies.NCalc
    • BinaryExpression
    • BinaryExpressionType
    • EvaluateFunctionHandler
    • EvaluateOptions
    • EvaluateParameterHandler
    • EvaluationException
    • EvaluationVisitor
    • Expression
    • FunctionArgs
    • FunctionExpression
    • IdentifierExpression
    • LogicalExpression
    • LogicalExpressionVisitor
    • NCalcLexer
    • NCalcLexer.DFA14
    • NCalcLexer.DFA7
    • NCalcParser
    • NCalcParser.additiveExpression_return
    • NCalcParser.arguments_return
    • NCalcParser.bitwiseAndExpression_return
    • NCalcParser.bitwiseOrExpression_return
    • NCalcParser.bitwiseXOrExpression_return
    • NCalcParser.booleanAndExpression_return
    • NCalcParser.conditionalExpression_return
    • NCalcParser.equalityExpression_return
    • NCalcParser.expressionList_return
    • NCalcParser.identifier_return
    • NCalcParser.logicalExpression_return
    • NCalcParser.multiplicativeExpression_return
    • NCalcParser.ncalcExpression_return
    • NCalcParser.primaryExpression_return
    • NCalcParser.relationalExpression_return
    • NCalcParser.shiftExpression_return
    • NCalcParser.unaryExpression_return
    • NCalcParser.value_return
    • ParameterArgs
    • SerializationVisitor
    • TernaryExpression
    • UnaryExpression
    • UnaryExpressionType
    • ValueExpression
    • ValueType
  • Unity.VisualScripting.Dependencies.Sqlite
    • AutoIncrementAttribute
    • BaseTableQuery
    • BaseTableQuery.Ordering
    • CollationAttribute
    • ColumnAttribute
    • CreateFlags
    • IgnoreAttribute
    • IndexedAttribute
    • MaxLengthAttribute
    • NotNullAttribute
    • NotNullConstraintViolationException
    • Orm
    • PreparedSqlLiteInsertCommand
    • PrimaryKeyAttribute
    • SQLite3
    • SQLite3.ColType
    • SQLite3.ConfigOption
    • SQLite3.ExtendedResult
    • SQLite3.Result
    • SQLiteCommand
    • SQLiteConnection
    • SQLiteConnection.ColumnInfo
    • SQLiteConnection.TraceHandler
    • SQLiteException
    • SQLiteOpenFlags
    • TableAttribute
    • TableMapping
    • TableMapping.Column
    • TableQuery<T>
    • UniqueAttribute
  • Unity.VisualScripting.FullSerializer
    • AnimationCurve_DirectConverter
    • Bounds_DirectConverter
    • GUIStyleState_DirectConverter
    • GUIStyle_DirectConverter
    • Gradient_DirectConverter
    • Keyframe_DirectConverter
    • LayerMask_DirectConverter
    • RectOffset_DirectConverter
    • Rect_DirectConverter
    • fsAotCompilationManager
    • fsArrayConverter
    • fsBaseConverter
    • fsConfig
    • fsContext
    • fsConverter
    • fsConverterRegistrar
    • fsData
    • fsDataType
    • fsDateConverter
    • fsDictionaryConverter
    • fsDirectConverter
    • fsDirectConverter<TModel>
    • fsDuplicateVersionNameException
    • fsEnumConverter
    • fsForwardAttribute
    • fsForwardConverter
    • fsGlobalConfig
    • fsGuidConverter
    • fsIEnumerableConverter
    • fsISerializationCallbacks
    • fsIgnoreAttribute
    • fsJsonParser
    • fsJsonPrinter
    • fsKeyValuePairConverter
    • fsMemberSerialization
    • fsMetaProperty
    • fsMetaType
    • fsMissingVersionConstructorException
    • fsNullableConverter
    • fsObjectAttribute
    • fsObjectProcessor
    • fsPrimitiveConverter
    • fsPropertyAttribute
    • fsReflectedConverter
    • fsReflectionUtility
    • fsResult
    • fsSerializationCallbackProcessor
    • fsSerializationCallbackReceiverProcessor
    • fsSerializer
    • fsTypeCache
    • fsTypeConverter
    • fsWeakReferenceConverter
  • Unity.VisualScripting.FullSerializer.Internal
    • fsCyclicReferenceManager
    • fsOption
    • fsOption<T>
    • fsPortableReflection
    • fsTypeExtensions
    • fsVersionManager
    • fsVersionedType
  • Unity.VisualScripting.ReorderableList
    • AddMenuClickedEventArgs
    • AddMenuClickedEventHandler
    • GenericListAdaptor<T>
    • IReorderableListAdaptor
    • IReorderableListDropTarget
    • ItemInsertedEventArgs
    • ItemInsertedEventHandler
    • ItemMovedEventArgs
    • ItemMovedEventHandler
    • ItemMovingEventArgs
    • ItemMovingEventHandler
    • ItemRemovingEventArgs
    • ItemRemovingEventHandler
    • ReorderableListControl
    • ReorderableListControl.DrawEmpty
    • ReorderableListControl.DrawEmptyAbsolute
    • ReorderableListControl.ItemDrawer<T>
    • ReorderableListFlags
    • ReorderableListGUI
    • ReorderableListStyles
    • SerializedPropertyAdaptor
  • Unity.VisualScripting.ReorderableList.Element_Adder_Menu
    • ElementAdderMenuBuilder
    • ElementAdderMenuCommandAttribute
    • ElementAdderMeta
    • IElementAdderMenu
    • IElementAdderMenuBuilder<TContext>
    • IElementAdderMenuCommand<TContext>
    • IElementAdder<TContext>
  • Unity.VisualScripting.ReorderableList.Internal
    • GUIHelper
    • ReorderableListResources
    • ReorderableListTexture
    • SerializedPropertyUtility
  • Unity.VisualScripting.Tests
    • AotGenerationTests
    • BoltFlowNameUtilityTests
    • ClearEditorPrefsTest
    • ComponentHolderProtocolTests
    • ConversionUtilityTests
    • DeprecatedUnitTests
    • EditorUnityObjectUtilityTests
    • EventUnitTests
    • ExtractionTestScript
    • FormerTypeTest
    • FuzzyFinderInitializationTestScript
    • GameObjectEventUnitTests
    • GraphSerializationTests
    • IconTests
    • MetadataTests
    • MigrationBoltToVSEditorPrefsTests
    • MissingTypeUnitSerializationTests
    • ParsedAssemblyQualifiedNameTests
    • PathUtilityTests
    • RuntimeFlowGraphFixture
    • RuntimeGraphBaseFixture<TMacro, TGraph, TCanvas, TMachine>
    • SearchOptionTreePreWarmTestScript
    • SearchUtilityTest
    • SemanticVersionTests
    • SingletonTests
    • TypeNameTests
    • UnitAnalyserTests
    • UnitCountTestScript
    • UnitExtractionTests
    • VSUsageTests
  • Unity.VisualScripting.Tests.Description
    • GraphNesterDescriptorTests
  • Unity.VisualScripting.Tests.Inspectors
    • SystemObjectInspectorTests
    • UnitInspectorTests
  • Unity.VisualScripting.Tests.StickyNote
    • StickyNoteTests
  • Unity.VisualScripting.Tests.TestExtension
    • CustomTestClass
    • TestProperty
  • Unity.VisualScripting.Tests.Units
    • BaseGraphExecutionTests
    • BaseGraphExecutionTests.TestOutputUnit
    • BaseGraphExecutionTests.TestTriggerUnit
    • CoroutineTests
  • Unity.VisualScripting.Tests.Units.Control
    • CacheTests
    • CacheTests.DeepThought
    • ForEachTests
    • ForLoopTests
    • IfTests
    • OnceTests
    • SelectOnEnumTests
    • SelectOnEnumTests.TestEnum
    • SelectOnFlowTests
    • SelectOnIntegerTests
    • SelectOnStringTests
    • SelectTests
    • SequenceTests
    • SwitchOnEnumTests
    • SwitchOnEnumTests.TestEnum
    • SwitchOnIntegerTests
    • SwitchOnStringTests
    • ToggleFlowTests
    • ToggleValueTests
    • TryCatchTests
    • WhileTests
  • Unity.VisualScripting.Tests.Units.Events
    • OnDestroyTests
    • OnDisableTests
  • Unity.VisualScripting.Tests.Units.Graph
    • GetGraphTests<TUnit, TGraph, TGraphAsset, TMachine>
    • GetGraphsTests<TUnit, TGraph, TGraphAsset, TMachine>
    • GetScriptGraphTests
    • GetScriptGraphsTests
    • GetStateGraphTests
    • GetStateGraphsTests
    • HasGraphTests<TUnit, TGraph, TGraphAsset, TMachine>
    • HasScriptGraphTests
    • HasStateGraphTests
    • SetScriptGraphTests
    • SetStateGraphTests
  • Unity.VisualScripting.Tests.Units.Logic
    • AndTests
    • BinaryComparisonTests
    • BinaryComparisonTests.ComparisonMode
    • EqualTests
    • ExclusiveOrTests
    • GreaterOrEqualTests
    • GreaterTests
    • LessOrEqualTests
    • LessTests
    • NegateTests
    • NotEqualTests
    • OrTests
  • Unity.VisualScripting.Tests.Units.Nesting
    • SuperUnitTests
  • Unity.VisualScripting.Tests.Units.Nulls
    • NullCheckTests
    • NullCoalesceTests
    • NullTests

Class Variables

Component that handles the variables that you can use in the Script Graphs of your project.

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
LudiqBehaviour
Variables
Implements
ISerializationCallbackReceiver
IAotStubbable
Inherited Members
LudiqBehaviour._data
LudiqBehaviour.OnBeforeSerialize()
LudiqBehaviour.OnAfterSerialize()
LudiqBehaviour.OnBeforeDeserialize()
LudiqBehaviour.OnAfterDeserialize()
LudiqBehaviour.ToString()
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.Invoke(string, float)
MonoBehaviour.InvokeRepeating(string, float, float)
MonoBehaviour.CancelInvoke(string)
MonoBehaviour.IsInvoking(string)
MonoBehaviour.StartCoroutine(string)
MonoBehaviour.StartCoroutine(string, object)
MonoBehaviour.StartCoroutine(IEnumerator)
MonoBehaviour.StartCoroutine_Auto(IEnumerator)
MonoBehaviour.StopCoroutine(IEnumerator)
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopCoroutine(string)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.print(object)
MonoBehaviour.destroyCancellationToken
MonoBehaviour.useGUILayout
MonoBehaviour.didStart
MonoBehaviour.didAwake
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent(Type)
Component.GetComponent<T>()
Component.TryGetComponent(Type, out Component)
Component.TryGetComponent<T>(out T)
Component.GetComponent(string)
Component.GetComponentInChildren(Type, bool)
Component.GetComponentInChildren(Type)
Component.GetComponentInChildren<T>(bool)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren(Type, bool)
Component.GetComponentsInChildren(Type)
Component.GetComponentsInChildren<T>(bool)
Component.GetComponentsInChildren<T>(bool, List<T>)
Component.GetComponentsInChildren<T>()
Component.GetComponentsInChildren<T>(List<T>)
Component.GetComponentInParent(Type, bool)
Component.GetComponentInParent(Type)
Component.GetComponentInParent<T>(bool)
Component.GetComponentInParent<T>()
Component.GetComponentsInParent(Type, bool)
Component.GetComponentsInParent(Type)
Component.GetComponentsInParent<T>(bool)
Component.GetComponentsInParent<T>(bool, List<T>)
Component.GetComponentsInParent<T>()
Component.GetComponents(Type)
Component.GetComponents(Type, List<Component>)
Component.GetComponents<T>(List<T>)
Component.GetComponents<T>()
Component.GetComponentIndex()
Component.CompareTag(string)
Component.CompareTag(TagHandle)
Component.SendMessageUpwards(string, object, SendMessageOptions)
Component.SendMessageUpwards(string, object)
Component.SendMessageUpwards(string)
Component.SendMessageUpwards(string, SendMessageOptions)
Component.SendMessage(string, object)
Component.SendMessage(string)
Component.SendMessage(string, object, SendMessageOptions)
Component.SendMessage(string, SendMessageOptions)
Component.BroadcastMessage(string, object, SendMessageOptions)
Component.BroadcastMessage(string, object)
Component.BroadcastMessage(string)
Component.BroadcastMessage(string, SendMessageOptions)
Component.transform
Component.gameObject
Component.tag
Component.rigidbody
Component.rigidbody2D
Component.camera
Component.light
Component.animation
Component.constantForce
Component.renderer
Component.audio
Component.networkView
Component.collider
Component.collider2D
Component.hingeJoint
Component.particleSystem
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(object)
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, int)
Object.InstantiateAsync<T>(T, int, Transform)
Object.InstantiateAsync<T>(T, int, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)
Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
Object.InstantiateAsync<T>(T, InstantiateParameters, CancellationToken)
Object.InstantiateAsync<T>(T, int, InstantiateParameters, CancellationToken)
Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)
Object.InstantiateAsync<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)
Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, InstantiateParameters, CancellationToken)
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Scene)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, bool)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, bool)
Object.Destroy(Object, float)
Object.Destroy(Object)
Object.DestroyImmediate(Object, bool)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.FindObjectsOfType(Type, bool)
Object.FindObjectsByType(Type, FindObjectsSortMode)
Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object, float)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsOfType<T>(bool)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindObjectOfType<T>(bool)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.FindFirstObjectByType(Type)
Object.FindAnyObjectByType(Type)
Object.FindObjectOfType(Type, bool)
Object.FindFirstObjectByType(Type, FindObjectsInactive)
Object.FindAnyObjectByType(Type, FindObjectsInactive)
Object.name
Object.hideFlags
Namespace: Unity.VisualScripting
Assembly: solution.dll
Syntax
[IncludeInSettingsAttribute]
public class Variables : LudiqBehaviour, ISerializationCallbackReceiver, IAotStubbable
Remarks

This component is automatically added to a GameObject when a ScriptMachine is added, or when SceneVariables (Script) are created using the “Visual Scripting Scene Variables” menu in the Hierarchy.

The Variables component manages the object variables for any GameObject that you add it to. You can access these variables from the Object Variables section of the Blackboard of any ScriptMachine associated with the GameObject.

The Variables component also manages the scene variables for any “VisualScripting SceneVariables” GameObject that you add it to. You can access these scene variables from the Scene Variables section of the Blackboard of any ScriptMachine you add to this same scene.

Note: It's best not to add a ScriptMachine component to a GameObject that also includes the SceneVariables (Script). If you do this, the Blackboard displays Scene Variables that are also present in Object Variables and this can cause confusion.

For more information on how to interact with Variables, refer to the User Manual.

Examples

The following example shows how to programmatically change the value of a variable used in a Visual Scripting graph. Every time you press the Space key, we double the value of the velocity variable. Note: You can try this example in a Script Graph.

public class PlayerController : MonoBehaviour
{
    VariableDeclaration m_Velocity;
    void Start()
    {
        var variables = GetComponent<Variables>();
        m_Velocity = variables.declarations.GetDeclaration("velocity");
    }
    void Update()
    {
        if (Input.GetKeyDown("space"))
        {
            var currentVelocity = (float)m_Velocity.value;
            m_Velocity.value = currentVelocity * 2f;
        }
    }
}

Properties

ActiveScene

Retrieve a collection of the scene variables of the active scene.

Declaration
public static VariableDeclarations ActiveScene { get; }
Property Value
Type Description
VariableDeclarations

Application

Retrieve a collection of the application variables.

Declaration
public static VariableDeclarations Application { get; }
Property Value
Type Description
VariableDeclarations

ExistInActiveScene

Check if there is a SceneVariables component instantiated to find out if the active scene contains scene variables.

Declaration
public static bool ExistInActiveScene { get; }
Property Value
Type Description
bool
Remarks

Returns true if the active scene contains scene variables. Otherwise, returns false.

Saved

Retrieve a collection of the saved variables.

Declaration
public static VariableDeclarations Saved { get; }
Property Value
Type Description
VariableDeclarations

declarations

Retrieves a collection of the variables set in the Variables component.

Declaration
[SerializeAttribute]
[InspectableAttribute]
public VariableDeclarations declarations { get; }
Property Value
Type Description
VariableDeclarations

Methods

ExistInScene(Scene?)

Check if there is a SceneVariables component instantiated to find out if the scene contains scene variables.

Declaration
public static bool ExistInScene(Scene? scene)
Parameters
Type Name Description
Scene scene

A Scene we want to check for scene variables.

Returns
Type Description
bool

True if the Scene is not null and contains scene variables. Otherwise, returns false.

ExistOnObject(Component)

Check if a Variables component exists on the Component's GameObject passed as a parameter.

Declaration
public static bool ExistOnObject(Component component)
Parameters
Type Name Description
Component component

A Component for which we want to know if the GameObject has a Variables component.

Returns
Type Description
bool

True if the Component's GameObject has a Variables component. Otherwise, returns false.

ExistOnObject(GameObject)

Check if a Variables component exists on the GameObject passed as a parameter.

Declaration
public static bool ExistOnObject(GameObject go)
Parameters
Type Name Description
GameObject go

The GameObject we want to check for the Variables component.

Returns
Type Description
bool

True if the GameObject has a Variables component. Otherwise, returns false.

GetAotStubs(HashSet<object>)

Don't use this method. It is for Unity Visual Scripting internal usage only.

Declaration
public IEnumerable<object> GetAotStubs(HashSet<object> visited)
Parameters
Type Name Description
HashSet<object> visited
Returns
Type Description
IEnumerable<object>

Graph(GraphPointer)

Retrieves a collection of graph variables for a given graph.

Declaration
public static VariableDeclarations Graph(GraphPointer pointer)
Parameters
Type Name Description
GraphPointer pointer

The reference to a graph.

Returns
Type Description
VariableDeclarations

If the graph is instantiated, returns the graph variables of that instantiated graph. Otherwise, returns the graph variables from the definition of the given graph (i.e.: from the graph asset definition)

GraphDefinition(GraphPointer)

Retrieves a collection of graph variables from the definition of a graph.

Declaration
public static VariableDeclarations GraphDefinition(GraphPointer pointer)
Parameters
Type Name Description
GraphPointer pointer

The reference to a graph.

Returns
Type Description
VariableDeclarations

A collection of graph variables of a given graph.

GraphDefinition(IGraphWithVariables)

Retrieves a collection of graph variables from the definition of a graph.

Declaration
public static VariableDeclarations GraphDefinition(IGraphWithVariables graph)
Parameters
Type Name Description
IGraphWithVariables graph

The reference of a graph

Returns
Type Description
VariableDeclarations

A collection of graph variables of a given graph.

GraphInstance(GraphPointer)

Retrieves a collection of graph variables of an instantiated graph.

Declaration
public static VariableDeclarations GraphInstance(GraphPointer pointer)
Parameters
Type Name Description
GraphPointer pointer

The reference to a graph.

Returns
Type Description
VariableDeclarations

A collection of graph variables of an instantiated graph.

Exceptions
Type Condition
GraphPointerException

If the graph data cannot be read. Which probably means that the graph is not instantiated.

Object(Component)

Retrieves a collection of the object variables of a given GameObject.

Declaration
public static VariableDeclarations Object(Component component)
Parameters
Type Name Description
Component component

The Component whose GameObject's object variables are returned.

Returns
Type Description
VariableDeclarations

A collection of object variables contained in the Variables component of the Component's GameObject.

Remarks

If the GameObject does not have a Variables component, a Variables component is added to the GameObject and the returned collection is empty

Object(GameObject)

Retrieves a collection of the object variables of a given GameObject.

Declaration
public static VariableDeclarations Object(GameObject go)
Parameters
Type Name Description
GameObject go

The GameObject whose object variables will be returned.

Returns
Type Description
VariableDeclarations

A collection of the object variables contained in the Variables component of the GameObject that was passed as a parameter.

Remarks

If the GameObject doesn't have a Variables component, it is supplied with one by default and the returned collection is empty.

Scene(Component)

Retrieves a collection of scene variables for a given Scene.

Declaration
public static VariableDeclarations Scene(Component component)
Parameters
Type Name Description
Component component

A Component whose GameObject's Scene's scene variables will be returned.

Returns
Type Description
VariableDeclarations

A collection of scene variables contained in the Variables component associated with the SceneVariables (Script).

Scene(GameObject)

Retrieves a collection of scene variables for a given Scene.

Declaration
public static VariableDeclarations Scene(GameObject go)
Parameters
Type Name Description
GameObject go

A GameObject whose Scene will be accessed to get its variables.

Returns
Type Description
VariableDeclarations

A collection of scene variables contained in the Variables component associated with the SceneVariables (Script).

Scene(Scene?)

Retrieves a collection of scene variables for a given Scene.

Declaration
public static VariableDeclarations Scene(Scene? scene)
Parameters
Type Name Description
Scene scene

The Scene whose scene variables are returned.

Returns
Type Description
VariableDeclarations

A collection of scene variables contained in the Variables component associated with the SceneVariables (Script).

ShowData()

Declaration
protected override void ShowData()
Overrides
LudiqBehaviour.ShowData()

Implements

ISerializationCallbackReceiver
IAotStubbable

Extension Methods

Cloning.Clone(object, ICloner, bool)
Cloning.CloneViaFakeSerialization(object)
ConversionUtility.ConvertTo(object, Type)
ConversionUtility.ConvertTo<T>(object)
ConversionUtility.IsConvertibleTo(object, Type, bool)
ConversionUtility.IsConvertibleTo<T>(object, bool)
Serialization.Serialize(object, bool)
TypeUtility.ToShortString(object, int)
UnityObjectUtility.IsUnityNull(object)
UnityObjectUtility.ToSafeString(object)
XAnalyserProvider.Analyser(object, GraphReference)
XAnalyserProvider.Analyser(object, IGraphContext)
XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
XAnalyserProvider.Analysis(object, GraphReference)
XAnalyserProvider.Analysis(object, IGraphContext)
XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
XDescriptorProvider.Describe(object)
XDescriptorProvider.Description(object)
XDescriptorProvider.Description<TDescription>(object)
XDescriptorProvider.Descriptor(object)
XDescriptorProvider.Descriptor<TDescriptor>(object)
XDescriptorProvider.HasDescriptor(object)
Cloning.CloneViaFakeSerialization<T>(T)
Cloning.Clone<T>(T, ICloner, bool)
LinqUtility.Yield<T>(T)
Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
Serialization.CloneViaSerialization<T>(T, bool)
UnityObjectUtility.AsUnityNull<T>(T)
ComponentHolderProtocol.AddComponent<T>(Object)
ComponentHolderProtocol.GameObject(Object)
ComponentHolderProtocol.GetComponent(Object, Type)
ComponentHolderProtocol.GetComponentInChildren(Object, Type)
ComponentHolderProtocol.GetComponentInChildren<T>(Object)
ComponentHolderProtocol.GetComponentInParent(Object, Type)
ComponentHolderProtocol.GetComponentInParent<T>(Object)
ComponentHolderProtocol.GetComponent<T>(Object)
ComponentHolderProtocol.GetComponents(Object, Type)
ComponentHolderProtocol.GetComponentsInChildren(Object, Type)
ComponentHolderProtocol.GetComponentsInChildren<T>(Object)
ComponentHolderProtocol.GetComponentsInParent(Object, Type)
ComponentHolderProtocol.GetComponentsInParent<T>(Object)
ComponentHolderProtocol.GetComponents<T>(Object)
ComponentHolderProtocol.GetOrAddComponent<T>(Object)
ComponentHolderProtocol.IsComponentHolder(Object)
EditorUnityObjectUtility.GetPrefabDefinition(Object)
EditorUnityObjectUtility.IsConnectedPrefabInstance(Object)
EditorUnityObjectUtility.IsDisconnectedPrefabInstance(Object)
EditorUnityObjectUtility.IsPrefabDefinition(Object)
EditorUnityObjectUtility.IsPrefabInstance(Object)
EditorUnityObjectUtility.IsSceneBound(Object)
Icons.Icon(Object)
UnityObjectUtility.IsDestroyed(Object)
UnityObjectUtility.ToSafeString(Object)
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