Class Variables
Inherited Members
Namespace: Unity.VisualScripting
Assembly: Unity.VisualScripting.Core.dll
Syntax
[AddComponentMenu("Visual Scripting/Variables")]
[IncludeInSettings(false)]
public class Variables : LudiqBehaviour, ISerializationCallbackReceiver, IAotStubbable
Properties
ActiveScene
Declaration
public static VariableDeclarations ActiveScene { get; }
Property Value
Type | Description |
---|---|
Variable |
Application
Declaration
public static VariableDeclarations Application { get; }
Property Value
Type | Description |
---|---|
Variable |
ExistInActiveScene
Declaration
public static bool ExistInActiveScene { get; }
Property Value
Type | Description |
---|---|
bool |
Saved
Declaration
public static VariableDeclarations Saved { get; }
Property Value
Type | Description |
---|---|
Variable |
declarations
Declaration
[Serialize]
[Inspectable]
public VariableDeclarations declarations { get; }
Property Value
Type | Description |
---|---|
Variable |
Methods
ExistInScene(Scene?)
Declaration
public static bool ExistInScene(Scene? scene)
Parameters
Type | Name | Description |
---|---|---|
Scene? | scene |
Returns
Type | Description |
---|---|
bool |
ExistOnObject(Component)
Declaration
public static bool ExistOnObject(Component component)
Parameters
Type | Name | Description |
---|---|---|
Component | component |
Returns
Type | Description |
---|---|
bool |
ExistOnObject(GameObject)
Declaration
public static bool ExistOnObject(GameObject go)
Parameters
Type | Name | Description |
---|---|---|
Game |
go |
Returns
Type | Description |
---|---|
bool |
GetAotStubs(HashSet<object>)
Declaration
public IEnumerable<object> GetAotStubs(HashSet<object> visited)
Parameters
Returns
Type | Description |
---|---|
IEnumerable<object> |
Graph(GraphPointer)
Declaration
public static VariableDeclarations Graph(GraphPointer pointer)
Parameters
Type | Name | Description |
---|---|---|
Graph |
pointer |
Returns
Type | Description |
---|---|
Variable |
GraphDefinition(GraphPointer)
Declaration
public static VariableDeclarations GraphDefinition(GraphPointer pointer)
Parameters
Type | Name | Description |
---|---|---|
Graph |
pointer |
Returns
Type | Description |
---|---|
Variable |
GraphDefinition(IGraphWithVariables)
Declaration
public static VariableDeclarations GraphDefinition(IGraphWithVariables graph)
Parameters
Type | Name | Description |
---|---|---|
IGraph |
graph |
Returns
Type | Description |
---|---|
Variable |
GraphInstance(GraphPointer)
Declaration
public static VariableDeclarations GraphInstance(GraphPointer pointer)
Parameters
Type | Name | Description |
---|---|---|
Graph |
pointer |
Returns
Type | Description |
---|---|
Variable |
Object(Component)
Declaration
public static VariableDeclarations Object(Component component)
Parameters
Type | Name | Description |
---|---|---|
Component | component |
Returns
Type | Description |
---|---|
Variable |
Object(GameObject)
Declaration
public static VariableDeclarations Object(GameObject go)
Parameters
Type | Name | Description |
---|---|---|
Game |
go |
Returns
Type | Description |
---|---|
Variable |
Scene(Scene?)
Declaration
public static VariableDeclarations Scene(Scene? scene)
Parameters
Type | Name | Description |
---|---|---|
Scene? | scene |
Returns
Type | Description |
---|---|
Variable |
Scene(Component)
Declaration
public static VariableDeclarations Scene(Component component)
Parameters
Type | Name | Description |
---|---|---|
Component | component |
Returns
Type | Description |
---|---|
Variable |
Scene(GameObject)
Declaration
public static VariableDeclarations Scene(GameObject go)
Parameters
Type | Name | Description |
---|---|---|
Game |
go |
Returns
Type | Description |
---|---|
Variable |
ShowData()
Declaration
[ContextMenu("Show Data...")]
protected override void ShowData()