Class StateDescriptor<TState>
Inheritance
object
StateDescriptor<TState>
Assembly: solution.dll
Syntax
public class StateDescriptor<TState> : Descriptor<TState, StateDescription>, IAssigner, IDescriptor where TState : class, IState
Type Parameters
Constructors
StateDescriptor(TState)
Declaration
public StateDescriptor(TState target)
Parameters
| Type |
Name |
Description |
| TState |
target |
|
Properties
state
Declaration
public TState state { get; }
Property Value
Methods
Icon()
Declaration
[AssignsAttribute]
[RequiresUnityAPIAttribute]
public override EditorTexture Icon()
Returns
Overrides
Summary()
Declaration
[AssignsAttribute]
public override string Summary()
Returns
Overrides
Title()
Declaration
[AssignsAttribute]
public override string Title()
Returns
Overrides
Implements
Extension Methods