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    Interface IObjectVariableUnit

    Inherited Members
    IVariableUnit.name
    IUnit.graph
    IUnit.canDefine
    IUnit.isDefined
    IUnit.failedToDefine
    IUnit.definitionException
    IUnit.Define()
    IUnit.EnsureDefined()
    IUnit.RemoveUnconnectedInvalidPorts()
    IUnit.defaultValues
    IUnit.controlInputs
    IUnit.controlOutputs
    IUnit.valueInputs
    IUnit.valueOutputs
    IUnit.invalidInputs
    IUnit.invalidOutputs
    IUnit.inputs
    IUnit.outputs
    IUnit.validInputs
    IUnit.validOutputs
    IUnit.ports
    IUnit.invalidPorts
    IUnit.validPorts
    IUnit.PortsChanged()
    IUnit.onPortsChanged
    IUnit.relations
    IUnit.connections
    IUnit.isControlRoot
    IUnit.position
    IGraphElementWithDebugData.CreateDebugData()
    IGraphElement.HandleDependencies()
    IGraphElement.dependencyOrder
    IGraphElement.guid
    IGraphElement.Instantiate(GraphReference)
    IGraphElement.Uninstantiate(GraphReference)
    IGraphElement.deserializationDependencies
    INotifiedCollectionItem.BeforeAdd()
    INotifiedCollectionItem.AfterAdd()
    INotifiedCollectionItem.BeforeRemove()
    INotifiedCollectionItem.AfterRemove()
    IDisposable.Dispose()
    IPrewarmable.Prewarm()
    IAotStubbable.GetAotStubs(HashSet<object>)
    IAnalyticsIdentifiable.GetAnalyticsIdentifier()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Flow.dll
    Syntax
    public interface IObjectVariableUnit : IVariableUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IAotStubbable, IIdentifiable, IAnalyticsIdentifiable

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    GraphsExceptionUtility.GetException(IGraphElementWithDebugData, GraphPointer)
    GraphsExceptionUtility.HandleException(IGraphElementWithDebugData, GraphPointer, Exception)
    GraphsExceptionUtility.SetException(IGraphElementWithDebugData, GraphPointer, Exception)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    XUnit.CompatibleValueInput(IUnit, Type)
    XUnit.CompatibleValueOutput(IUnit, Type)
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