Struct EventHook
Assembly: Unity.VisualScripting.Core.dll
Syntax
Constructors
EventHook(string, object, object)
Declaration
public EventHook(string name, object target = null, object tag = null)
Parameters
Fields
name
Declaration
public readonly string name
Field Value
tag
Declaration
public readonly object tag
Field Value
target
Declaration
public readonly object target
Field Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
object |
obj |
|
Returns
Overrides
Equals(EventHook)
Declaration
public bool Equals(EventHook other)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
Operators
operator ==(EventHook, EventHook)
Declaration
public static bool operator ==(EventHook a, EventHook b)
Parameters
Returns
implicit operator EventHook(string)
Declaration
public static implicit operator EventHook(string name)
Parameters
Type |
Name |
Description |
string |
name |
|
Returns
operator !=(EventHook, EventHook)
Declaration
public static bool operator !=(EventHook a, EventHook b)
Parameters
Returns
Extension Methods