Class BackgroundWorkerAttribute
Implements
Inherited Members
Namespace: Unity.VisualScripting
Assembly: Unity.VisualScripting.Core.Editor.dll
Syntax
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = true)]
[Obsolete("Use BackgroundWorker.Schedule() directly instead of this attribute")]
public class BackgroundWorkerAttribute : Attribute, _Attribute
Constructors
BackgroundWorkerAttribute(string)
Declaration
public BackgroundWorkerAttribute(string methodName = "BackgroundWork")
Parameters
Type | Name | Description |
---|---|---|
string | methodName |
Properties
methodName
Declaration
public string methodName { get; }
Property Value
Type | Description |
---|---|
string |