Class MessageListenerEditor
Inherited Members
Editor.MoveNextTarget()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.VisualScripting
Assembly: Unity.VisualScripting.Flow.Editor.dll
Syntax
[CustomEditor(typeof(MessageListener), true)]
public class MessageListenerEditor : Editor
Methods
OnInspectorGUI()
Implement this function to make a custom inspector.
Declaration
public override void OnInspectorGUI()