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    Class LooseAssemblyNameOption

    Inheritance
    object
    FuzzyOption<LooseAssemblyName>
    LooseAssemblyNameOption
    Implements
    IFuzzyOption
    Inherited Members
    FuzzyOption<LooseAssemblyName>.value
    FuzzyOption<LooseAssemblyName>.label
    FuzzyOption<LooseAssemblyName>.icon
    FuzzyOption<LooseAssemblyName>.style
    FuzzyOption<LooseAssemblyName>.headerLabel
    FuzzyOption<LooseAssemblyName>.parentOnly
    FuzzyOption<LooseAssemblyName>.showHeaderIcon
    FuzzyOption<LooseAssemblyName>.hasFooter
    FuzzyOption<LooseAssemblyName>.GetFooterHeight(float)
    FuzzyOption<LooseAssemblyName>.OnFooterGUI(Rect)
    FuzzyOption<LooseAssemblyName>.OnPopulate()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.VisualScripting
    Assembly: Unity.VisualScripting.Core.Editor.dll
    Syntax
    [FuzzyOption(typeof(LooseAssemblyName))]
    public class LooseAssemblyNameOption : FuzzyOption<LooseAssemblyName>, IFuzzyOption

    Constructors

    LooseAssemblyNameOption(LooseAssemblyName)

    Declaration
    public LooseAssemblyNameOption(LooseAssemblyName looseAssemblyName)
    Parameters
    Type Name Description
    LooseAssemblyName looseAssemblyName

    Methods

    Haystack(LooseAssemblyName)

    Declaration
    public static string Haystack(LooseAssemblyName looseAssemblyName)
    Parameters
    Type Name Description
    LooseAssemblyName looseAssemblyName
    Returns
    Type Description
    string

    SearchResultLabel(LooseAssemblyName, string)

    Declaration
    public static string SearchResultLabel(LooseAssemblyName looseAssemblyName, string query)
    Parameters
    Type Name Description
    LooseAssemblyName looseAssemblyName
    string query
    Returns
    Type Description
    string

    Implements

    IFuzzyOption

    Extension Methods

    Cloning.Clone(object, ICloner, bool)
    Cloning.Clone(object, ICloner, bool)
    Cloning.CloneViaFakeSerialization(object)
    Cloning.CloneViaFakeSerialization(object)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo(object, Type)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.ConvertTo<T>(object)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo(object, Type, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    ConversionUtility.IsConvertibleTo<T>(object, bool)
    Serialization.Serialize(object, bool)
    Serialization.Serialize(object, bool)
    TypeUtility.ToShortString(object, int)
    TypeUtility.ToShortString(object, int)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.IsUnityNull(object)
    UnityObjectUtility.ToSafeString(object)
    UnityObjectUtility.ToSafeString(object)
    XAnalyserProvider.Analyser(object, GraphReference)
    XAnalyserProvider.Analyser(object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(object, IGraphContext)
    XAnalyserProvider.Analysis(object, GraphReference)
    XAnalyserProvider.Analysis(object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(object, IGraphContext)
    XDescriptorProvider.Describe(object)
    XDescriptorProvider.Description(object)
    XDescriptorProvider.Description<TDescription>(object)
    XDescriptorProvider.Descriptor(object)
    XDescriptorProvider.Descriptor<TDescriptor>(object)
    XDescriptorProvider.HasDescriptor(object)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.CloneViaFakeSerialization<T>(T)
    Cloning.Clone<T>(T, ICloner, bool)
    Cloning.Clone<T>(T, ICloner, bool)
    LinqUtility.Yield<T>(T)
    LinqUtility.Yield<T>(T)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
    Serialization.CloneViaSerialization<T>(T, bool)
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